fixed fonts
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@@ -92,5 +92,8 @@ private:
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GLuint shader_program_;
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};
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/* Global instance — shared by all panels and radar stubs. */
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/* Global instances — shared by all panels and radar stubs.
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* g_text_renderer : FONT_SIZE_NORMAL (body text, controls, status bar)
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* g_text_renderer_large: FONT_SIZE_TITLE (panel titles, scope headings) */
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extern TextRenderer g_text_renderer;
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extern TextRenderer g_text_renderer_large;
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@@ -151,10 +151,12 @@
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#define FONT_PATH "/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf"
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#define FONT_SIZE_NORMAL 18u
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#define FONT_SIZE_TITLE 24u
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#define FONT_SIZE_TITLE 26u
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// Pixels between text baselines at scale 1.0 with FONT_SIZE_NORMAL
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#define LINE_HEIGHT 24.0f
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// Pixels between text baselines at scale 1.0 with FONT_SIZE_TITLE
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#define LINE_HEIGHT_LARGE 34.0f
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// Pixel margin from panel edge for text placement
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#define TEXT_MARGIN 10.0f
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@@ -66,13 +66,13 @@ static const float COL_GREEN_LO[3] = { 0.00f, 0.55f, 0.18f };
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/* Layout helpers */
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/* ------------------------------------------------------------------ */
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static const float SCALE_TITLE = 1.25f;
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static const float SCALE_NORMAL = 1.00f;
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static const float SCALE_SMALL = 0.85f;
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static const float MARGIN = static_cast<float>(TEXT_MARGIN);
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static const float LH = LINE_HEIGHT; /* line height at scale 1.0 */
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static const float LH = LINE_HEIGHT;
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static const float LH_LARGE = LINE_HEIGHT_LARGE;
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/* Render one line of text and advance y downward by one line. */
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/* Render one body-text line and advance y downward. */
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static void text_line(const std::string& text, float x, float& y,
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float scale,
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float cr, float cg, float cb) {
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@@ -80,6 +80,13 @@ static void text_line(const std::string& text, float x, float& y,
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y -= LH * scale;
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}
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/* Render one title-size line using the large renderer at scale 1.0. */
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static void text_line_large(const std::string& text, float x, float& y,
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float cr, float cg, float cb) {
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g_text_renderer_large.render_text(text, x, y, 1.0f, cr, cg, cb);
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y -= LH_LARGE;
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}
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/* Render a blank spacer line. */
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static void blank_line(float& y, float scale) {
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y -= LH * scale * 0.6f;
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@@ -123,16 +130,16 @@ static void render_scope_name(const std::string& radar_name) {
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const float scope_w = static_cast<float>(SCOPE_WIDTH);
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const float scope_h = static_cast<float>(SCOPE_HEIGHT);
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float name_w = g_text_renderer.get_text_width(radar_name, 2.0f);
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float name_w = g_text_renderer_large.get_text_width(radar_name, 1.0f);
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float nx = (scope_w - name_w) / 2.0f;
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float ny = scope_h / 2.0f + 20.0f;
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g_text_renderer.render_text(radar_name, nx, ny, 2.0f,
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g_text_renderer_large.render_text(radar_name, nx, ny, 1.0f,
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COL_GREEN_DIM[0], COL_GREEN_DIM[1], COL_GREEN_DIM[2]);
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std::string sub = "[ stub - initialization test only ]";
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float sub_w = g_text_renderer.get_text_width(sub, SCALE_NORMAL);
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float sx = (scope_w - sub_w) / 2.0f;
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float sy = ny - LH * 2.0f;
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float sy = ny - LH_LARGE;
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g_text_renderer.render_text(sub, sx, sy, SCALE_NORMAL,
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COL_GREEN_LO[0], COL_GREEN_LO[1], COL_GREEN_LO[2]);
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}
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@@ -157,10 +164,10 @@ static void render_common_status(float x, float& y, float scale) {
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/* ================================================================== */
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void ChainHomeRadar::render_left_panel() {
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH * SCALE_TITLE;
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_LARGE;
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float x = MARGIN;
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text_line("CHAIN HOME RADAR", x, y, SCALE_TITLE,
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text_line_large("CHAIN HOME RADAR", x, y,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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blank_line(y, SCALE_NORMAL);
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@@ -231,10 +238,10 @@ void ChainHomeRadar::render_status_bar() {
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/* ================================================================== */
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void MarineAScopeRadar::render_left_panel() {
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH * SCALE_TITLE;
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_LARGE;
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float x = MARGIN;
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text_line("MARINE A-SCOPE RADAR", x, y, SCALE_TITLE,
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text_line_large("MARINE A-SCOPE RADAR", x, y,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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blank_line(y, SCALE_NORMAL);
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@@ -303,10 +310,10 @@ void MarineAScopeRadar::render_status_bar() {
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/* ================================================================== */
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void MarineTrafficRadar::render_left_panel() {
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH * SCALE_TITLE;
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_LARGE;
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float x = MARGIN;
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text_line("MARINE TRAFFIC CONTROL RADAR", x, y, SCALE_TITLE,
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text_line_large("MARINE TRAFFIC CONTROL RADAR", x, y,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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blank_line(y, SCALE_NORMAL);
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@@ -379,10 +386,10 @@ void MarineTrafficRadar::render_status_bar() {
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/* ================================================================== */
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void PoliceboatRadar::render_left_panel() {
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH * SCALE_TITLE;
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_LARGE;
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float x = MARGIN;
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text_line("POLICE BOAT RADAR", x, y, SCALE_TITLE,
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text_line_large("POLICE BOAT RADAR", x, y,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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blank_line(y, SCALE_NORMAL);
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@@ -42,6 +42,7 @@
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/* Global singleton used by all components. */
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TextRenderer g_text_renderer;
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TextRenderer g_text_renderer_large;
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/* ------------------------------------------------------------------ */
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/* Internal helpers */
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38
src/main.cpp
38
src/main.cpp
@@ -93,6 +93,7 @@ static const float COL_PINK[3] = { 1.00f, 0.60f, 0.80f };
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static const float COL_RED[3] = { 1.00f, 0.25f, 0.25f };
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static const float LH_MAIN = LINE_HEIGHT;
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static const float LH_LARGE = LINE_HEIGHT_LARGE;
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static const float MARGIN = static_cast<float>(TEXT_MARGIN);
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/* ------------------------------------------------------------------ */
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@@ -372,12 +373,12 @@ static void parse_args(int argc, char* argv[]) {
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/* ------------------------------------------------------------------ */
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static void render_intro_left_panel() {
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_MAIN * 1.25f;
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float y = static_cast<float>(WINDOW_HEIGHT) - MARGIN - LH_LARGE;
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float x = MARGIN;
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g_text_renderer.render_text("RAF / MARINE RADAR EXHIBIT", x, y, 1.25f,
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g_text_renderer_large.render_text("RAF / MARINE RADAR EXHIBIT", x, y, 1.0f,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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y -= LH_MAIN * 1.25f;
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y -= LH_LARGE;
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y -= LH_MAIN * 0.5f;
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@@ -414,11 +415,11 @@ static void render_radar_list() {
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/* Title */
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std::string title = "SELECT A RADAR";
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float tw = g_text_renderer.get_text_width(title, 1.5f);
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g_text_renderer.render_text(title,
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float tw = g_text_renderer_large.get_text_width(title, 1.0f);
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g_text_renderer_large.render_text(title,
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(scope_w - tw) / 2.0f,
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scope_h - 60.0f,
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1.5f,
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1.0f,
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COL_WHITE[0], COL_WHITE[1], COL_WHITE[2]);
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if (g_selectable.empty()) {
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@@ -440,18 +441,17 @@ static void render_radar_list() {
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std::string entry = g_selectable[i].display_name;
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bool highlighted = (i == g_selection_cursor);
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float scale = highlighted ? 1.3f : 1.0f;
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const float* col = highlighted ? COL_GREEN_HI : COL_GREEN_DIM;
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std::string prefix = highlighted ? "> " : " ";
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std::string line = prefix + entry;
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float lw = g_text_renderer.get_text_width(line, scale);
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TextRenderer& tr = highlighted ? g_text_renderer_large : g_text_renderer;
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float lw = tr.get_text_width(line, 1.0f);
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float lx = (scope_w - lw) / 2.0f;
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float ly = list_y_start - i * LH_MAIN * 1.4f;
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g_text_renderer.render_text(line, lx, ly, scale,
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col[0], col[1], col[2]);
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tr.render_text(line, lx, ly, 1.0f, col[0], col[1], col[2]);
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}
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}
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@@ -514,6 +514,7 @@ static void render_selection_screen() {
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glClearColor(0.04f, 0.04f, 0.04f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(LEFT_PANEL_WIDTH, WINDOW_HEIGHT);
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g_text_renderer_large.set_projection(LEFT_PANEL_WIDTH, WINDOW_HEIGHT);
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render_intro_left_panel();
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/* Scope area — radar list */
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@@ -522,6 +523,7 @@ static void render_selection_screen() {
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glClearColor(0.0f, 0.05f, 0.01f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(scope_w, scope_h);
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g_text_renderer_large.set_projection(scope_w, scope_h);
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render_radar_list();
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/* Status bar */
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@@ -530,6 +532,7 @@ static void render_selection_screen() {
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glClearColor(0.04f, 0.04f, 0.04f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(scope_w, STATUS_BAR_HEIGHT);
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g_text_renderer_large.set_projection(scope_w, STATUS_BAR_HEIGHT);
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render_selection_status_bar();
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glDisable(GL_SCISSOR_TEST);
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@@ -548,6 +551,7 @@ static void render_operating_screen() {
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glClearColor(0.04f, 0.04f, 0.04f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(LEFT_PANEL_WIDTH, WINDOW_HEIGHT);
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g_text_renderer_large.set_projection(LEFT_PANEL_WIDTH, WINDOW_HEIGHT);
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g_active_radar->render_left_panel();
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/* Scope — radar name (stub) */
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@@ -556,6 +560,7 @@ static void render_operating_screen() {
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glClearColor(0.0f, 0.05f, 0.01f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(scope_w, scope_h);
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g_text_renderer_large.set_projection(scope_w, scope_h);
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g_active_radar->render_scope();
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/* Status bar — current control values */
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@@ -564,6 +569,7 @@ static void render_operating_screen() {
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glClearColor(0.04f, 0.04f, 0.04f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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g_text_renderer.set_projection(scope_w, STATUS_BAR_HEIGHT);
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g_text_renderer_large.set_projection(scope_w, STATUS_BAR_HEIGHT);
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g_active_radar->render_status_bar();
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glDisable(GL_SCISSOR_TEST);
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@@ -627,7 +633,7 @@ int main(int argc, char* argv[]) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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/* 6. Load text renderer shaders and font. */
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/* 6. Load text renderer shaders and fonts. */
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if (!g_text_renderer.initialize_shaders()) {
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fprintf(stderr, "[main] text renderer shader init failed\n");
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glfwTerminate();
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@@ -638,6 +644,16 @@ int main(int argc, char* argv[]) {
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glfwTerminate();
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return 1;
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}
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if (!g_text_renderer_large.initialize_shaders()) {
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fprintf(stderr, "[main] large text renderer shader init failed\n");
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glfwTerminate();
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return 1;
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}
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if (!g_text_renderer_large.initialize_font(FONT_PATH, FONT_SIZE_TITLE)) {
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fprintf(stderr, "[main] large font load failed: " FONT_PATH "\n");
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glfwTerminate();
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return 1;
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}
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/* 7. Register keyboard callback. */
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glfwSetKeyCallback(window, key_callback);
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