adding globals and constants
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@@ -37,29 +37,28 @@
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* Components: Thread 1 (startup, scope switching), Traffic Cop (Thread 2)
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* ============================================================ */
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/* radar_management[] is indexed by RADAR_* constants (1-4).
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* Slot 0 is unused padding so current_radar works as a direct index.
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* radar_type mirrors the array index for callers that receive a single
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* struct by value. operatable is set to 1 once a radar is fully built.
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* available and selected are set during startup argument parsing. */
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/* radar_management[] is indexed by RADAR_* constants (0-4).
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* Slot 0 (RADAR_NONE) is the management/system entry.
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* Its testing field holds the system-wide TESTING_* mode, initialized
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* from TESTING_COMPONENT in settings.h — change that define and recompile.
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* When testing is non-zero, no other radars can be made available.
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* Slots 1-4 are per-radar entries. operatable is set to 1 once a radar is
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* fully built. available and selected are set during startup argument parsing.
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* The testing field in slots 1-4 mirrors slot 0 for convenient access but
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* slot 0 is authoritative.
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* Components: Thread 1, Traffic Cop (Thread 2) */
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radar_management_structure radar_management[RADAR_COUNT] = {
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{ RADAR_NONE, 0, 0, 0 }, // [0] unused
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{ RADAR_CHAIN_HOME, 0, 0, 0 }, // [1] chain_home — not yet built
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{ RADAR_MARINE_ASCOPE, 0, 0, 0 }, // [2] marine_ascope — not yet built
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{ RADAR_MARINE_TRAFFIC, 0, 0, 0 }, // [3] marine_traffic — not yet built
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{ RADAR_POLICE_BOAT, 0, 0, 0 }, // [4] police_boat — not yet built
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{ RADAR_NONE, 0, 0, 0, TESTING_COMPONENT }, // [0] management — testing mode lives here
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{ RADAR_CHAIN_HOME, 0, 0, 0, TESTING_NONE }, // [1] chain_home — not yet built
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{ RADAR_MARINE_ASCOPE, 0, 0, 0, TESTING_NONE }, // [2] marine_ascope — not yet built
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{ RADAR_MARINE_TRAFFIC, 0, 0, 0, TESTING_NONE }, // [3] marine_traffic — not yet built
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{ RADAR_POLICE_BOAT, 0, 0, 0, TESTING_NONE }, // [4] police_boat — not yet built
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};
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// No radar selected on startup; intro screen is displayed.
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// Components: Thread 1, Traffic Cop (Thread 2), all scope renderers
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int current_radar = RADAR_NONE;
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// Component currently under development (TESTING_* constant).
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// Initialized from TESTING_COMPONENT in settings.h; change that define and recompile.
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// When non-zero, no other radars can be made available.
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// Components: Thread 1 (startup gating), all components
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int testing_component = TESTING_COMPONENT;
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/* ============================================================
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* THREAD MUTEXES
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* Components: all threads as noted per mutex
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