Add feature for cursor and range rings

This commit is contained in:
2026-04-05 18:25:42 -07:00
parent 6cf9091c05
commit 337d423639
18 changed files with 779 additions and 284 deletions

View File

@@ -0,0 +1,6 @@
#version 330 core
layout(location = 0) in vec2 aPos;
uniform float uYOffset;
void main() {
gl_Position = vec4(aPos.x, aPos.y + uYOffset, 0.0, 1.0);
}