Add feature for cursor and range rings

This commit is contained in:
2026-04-05 18:25:42 -07:00
parent 6cf9091c05
commit 337d423639
18 changed files with 779 additions and 284 deletions

View File

@@ -0,0 +1,9 @@
#version 330 core
in vec2 vUV;
uniform sampler2D uTexture;
uniform vec3 uColor;
out vec4 FragColor;
void main() {
float alpha = texture(uTexture, vUV).r;
FragColor = vec4(uColor, alpha);
}