diff --git a/CLAUDE.md b/CLAUDE.md index 5fa6fdb..388521b 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -52,8 +52,6 @@ This is a museum exhibit displaying and providing some interaction of vintage 1940's, 1950's, and 1960's radars. A key objective is to provide interaction with and viewing of radars from that era. - - There will be three main areas of the screen. On the right hand side will be the radar scope. @@ -62,6 +60,14 @@ as the controls of the scope and keyboard keys for each control. This text will white while the control labels will be red and the keystrokes will be in pink. At some point, pending a decision with the museum, we may purchase components to mount the controls on a panel. Until that is done, the controls will be on the keyboard. +On the right hand side of the screen, below the scope, would be a text status window, showing current +maximum range, range, and bearing as appropriate to which scope we are using as well as the identification +of the scope that we are using. + +Suggest that we use glViewport to define the left-hand text area, the main scope, +and the yellow status bar. This allows you to render the scope with its own coordinate +system while keeping the text fixed. Along with glViewport, use glScissor and glEnable(GL_SCISSOR_TEST) + Below the scope will be a text status window. This text will be yellow Scopes in the right panel @@ -89,8 +95,6 @@ Controls to affect the behavior of the scopes; (these first implemented using ke strokes; later when and if physical controls are completed, the keyboard controls will be removed) These controls will affect the state variables and the uniform variables of the shaders. -There will be three abstracts for scopes: - Please note that identical controls will be the same keyboard strikes or physical controls for all scopes. ======================================================= diff --git a/shader_experiments/basic_triangle/CMakeLists.txt b/shader_experiments/basic_triangle/CMakeLists.txt deleted file mode 100644 index 02a0677..0000000 --- a/shader_experiments/basic_triangle/CMakeLists.txt +++ /dev/null @@ -1,48 +0,0 @@ -# MIT License -# Author: Mark Allyn -# -# shader_experiments/basic_triangle/CMakeLists.txt -# -# Build: -# mkdir -p build && cd build -# cmake .. && make -j$(nproc) -# ./basic_triangle - -cmake_minimum_required(VERSION 3.16) -project(basic_triangle LANGUAGES C CXX) - 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# define COMPILER_VERSION_MINOR DEC(__VERSION_MINOR_NUMBER__) - # define COMPILER_VERSION_PATCH DEC(__VERSION_ARCH_FEATURE_NUMBER__) - # define COMPILER_VERSION_TWEAK DEC(__VERSION_BUG_FIX_NUMBER__) - - -#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) -# define COMPILER_ID "SDCC" -# if defined(__SDCC_VERSION_MAJOR) -# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) -# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) -# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) -# else - /* SDCC = VRP */ -# define COMPILER_VERSION_MAJOR DEC(SDCC/100) -# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) -# define COMPILER_VERSION_PATCH DEC(SDCC % 10) -# endif - - -/* These compilers are either not known or too old to define an - identification macro. 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- -#elif defined(__FUJITSU) -# define COMPILER_ID "Fujitsu" -# if defined(__FCC_version__) -# define COMPILER_VERSION __FCC_version__ -# elif defined(__FCC_major__) -# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) -# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) -# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) -# endif -# if defined(__fcc_version) -# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) -# elif defined(__FCC_VERSION) -# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) -# endif - - -#elif defined(__ghs__) -# define COMPILER_ID "GHS" -/* __GHS_VERSION_NUMBER = VVVVRP */ -# ifdef __GHS_VERSION_NUMBER -# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) -# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) -# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) -# endif - -#elif defined(__TASKING__) -# define COMPILER_ID "Tasking" - # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) - # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) -# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) - -#elif defined(__ORANGEC__) -# define COMPILER_ID "OrangeC" -# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__) -# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__) -# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__) - -#elif defined(__RENESAS__) -# define COMPILER_ID "Renesas" -/* __RENESAS_VERSION__ = 0xVVRRPP00 */ -# define COMPILER_VERSION_MAJOR HEX(__RENESAS_VERSION__ >> 24 & 0xFF) -# define COMPILER_VERSION_MINOR HEX(__RENESAS_VERSION__ >> 16 & 0xFF) -# define COMPILER_VERSION_PATCH HEX(__RENESAS_VERSION__ >> 8 & 0xFF) - -#elif defined(__SCO_VERSION__) -# define COMPILER_ID "SCO" - -#elif defined(__ARMCC_VERSION) && !defined(__clang__) -# define COMPILER_ID "ARMCC" -#if __ARMCC_VERSION >= 1000000 - /* __ARMCC_VERSION = VRRPPPP */ - # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) - # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) - # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) -#else - /* __ARMCC_VERSION = VRPPPP */ - # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) - # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) - # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) -#endif - - -#elif defined(__clang__) && defined(__apple_build_version__) -# define COMPILER_ID "AppleClang" -# if defined(_MSC_VER) -# define SIMULATE_ID "MSVC" -# endif -# define COMPILER_VERSION_MAJOR DEC(__clang_major__) -# define COMPILER_VERSION_MINOR DEC(__clang_minor__) -# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) -# if defined(_MSC_VER) - /* _MSC_VER = VVRR */ -# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) -# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) -# endif -# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) - -#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) -# define COMPILER_ID "ARMClang" - # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) - # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) - # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100) -# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) - -#elif defined(__clang__) && defined(__ti__) -# define COMPILER_ID "TIClang" - # define COMPILER_VERSION_MAJOR DEC(__ti_major__) - # define COMPILER_VERSION_MINOR DEC(__ti_minor__) - # define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__) -# define COMPILER_VERSION_INTERNAL DEC(__ti_version__) - -#elif defined(__clang__) -# define COMPILER_ID "Clang" -# if defined(_MSC_VER) -# define SIMULATE_ID "MSVC" -# endif -# define COMPILER_VERSION_MAJOR DEC(__clang_major__) -# define COMPILER_VERSION_MINOR DEC(__clang_minor__) -# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) -# if defined(_MSC_VER) - /* _MSC_VER = VVRR */ -# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) -# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) -# endif - -#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) -# define COMPILER_ID "LCC" -# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) -# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) -# if defined(__LCC_MINOR__) -# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) -# endif -# if defined(__GNUC__) && defined(__GNUC_MINOR__) -# define SIMULATE_ID "GNU" -# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) -# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) -# if defined(__GNUC_PATCHLEVEL__) -# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) -# endif -# endif - -#elif defined(__GNUC__) || defined(__GNUG__) -# define COMPILER_ID "GNU" -# if defined(__GNUC__) -# define COMPILER_VERSION_MAJOR DEC(__GNUC__) -# else -# define COMPILER_VERSION_MAJOR DEC(__GNUG__) -# endif -# if defined(__GNUC_MINOR__) -# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) -# endif -# if defined(__GNUC_PATCHLEVEL__) -# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) -# endif - -#elif defined(_MSC_VER) -# define COMPILER_ID "MSVC" - /* _MSC_VER = VVRR */ -# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) -# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) -# if defined(_MSC_FULL_VER) -# if _MSC_VER >= 1400 - /* _MSC_FULL_VER = VVRRPPPPP */ -# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) -# else - /* _MSC_FULL_VER = VVRRPPPP */ -# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) -# endif -# endif -# if defined(_MSC_BUILD) -# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) -# endif - -#elif defined(_ADI_COMPILER) -# define COMPILER_ID "ADSP" -#if defined(__VERSIONNUM__) - /* __VERSIONNUM__ = 0xVVRRPPTT */ -# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) -# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) -# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) -# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) -#endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# define COMPILER_ID "IAR" -# if defined(__VER__) && defined(__ICCARM__) -# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) -# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) -# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) -# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) -# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) -# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) -# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) -# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) -# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) -# endif - -#elif defined(__DCC__) && defined(_DIAB_TOOL) -# define COMPILER_ID "Diab" - # define COMPILER_VERSION_MAJOR DEC(__VERSION_MAJOR_NUMBER__) - # define COMPILER_VERSION_MINOR DEC(__VERSION_MINOR_NUMBER__) - # define COMPILER_VERSION_PATCH DEC(__VERSION_ARCH_FEATURE_NUMBER__) - # define COMPILER_VERSION_TWEAK DEC(__VERSION_BUG_FIX_NUMBER__) - - - -/* These compilers are either not known or too old to define an - identification macro. Try to identify the platform and guess that - it is the native compiler. */ -#elif defined(__hpux) || defined(__hpua) -# define COMPILER_ID "HP" - -#else /* unknown compiler */ -# define COMPILER_ID "" -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. Store it in a pointer rather than an array - because some compilers will just produce instructions to fill the - array rather than assigning a pointer to a static array. */ -char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; -#ifdef SIMULATE_ID -char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; -#endif - -#ifdef __QNXNTO__ -char const* qnxnto = "INFO" ":" "qnxnto[]"; -#endif - -#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) -char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; -#endif - -#define STRINGIFY_HELPER(X) #X -#define STRINGIFY(X) STRINGIFY_HELPER(X) - -/* Identify known platforms by name. */ -#if defined(__linux) || defined(__linux__) || defined(linux) -# define PLATFORM_ID "Linux" - -#elif defined(__MSYS__) -# define PLATFORM_ID "MSYS" - -#elif defined(__CYGWIN__) -# define PLATFORM_ID "Cygwin" - -#elif defined(__MINGW32__) -# define PLATFORM_ID "MinGW" - -#elif defined(__APPLE__) -# define PLATFORM_ID "Darwin" - -#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) -# define PLATFORM_ID "Windows" - -#elif defined(__FreeBSD__) || defined(__FreeBSD) -# define PLATFORM_ID "FreeBSD" - -#elif defined(__NetBSD__) || defined(__NetBSD) -# define PLATFORM_ID "NetBSD" - -#elif defined(__OpenBSD__) || defined(__OPENBSD) -# define PLATFORM_ID "OpenBSD" - -#elif defined(__sun) || defined(sun) -# define PLATFORM_ID "SunOS" - -#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) -# define PLATFORM_ID "AIX" - -#elif defined(__hpux) || defined(__hpux__) -# define PLATFORM_ID "HP-UX" - -#elif defined(__HAIKU__) -# define PLATFORM_ID "Haiku" - -#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) -# define PLATFORM_ID "BeOS" - -#elif defined(__QNX__) || defined(__QNXNTO__) -# define PLATFORM_ID "QNX" - -#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) -# define PLATFORM_ID "Tru64" - -#elif defined(__riscos) || defined(__riscos__) -# define PLATFORM_ID "RISCos" - -#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) -# define PLATFORM_ID "SINIX" - -#elif defined(__UNIX_SV__) -# define PLATFORM_ID "UNIX_SV" - -#elif defined(__bsdos__) -# define PLATFORM_ID "BSDOS" - -#elif defined(_MPRAS) || defined(MPRAS) -# define PLATFORM_ID "MP-RAS" - -#elif defined(__osf) || defined(__osf__) -# define PLATFORM_ID "OSF1" - -#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) -# define PLATFORM_ID "SCO_SV" - -#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) -# define PLATFORM_ID "ULTRIX" - -#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) -# define PLATFORM_ID "Xenix" - -#elif defined(__WATCOMC__) -# if defined(__LINUX__) -# define PLATFORM_ID "Linux" - -# elif defined(__DOS__) -# define PLATFORM_ID "DOS" - -# elif defined(__OS2__) -# define PLATFORM_ID "OS2" - -# elif defined(__WINDOWS__) -# define PLATFORM_ID "Windows3x" - -# elif defined(__VXWORKS__) -# define PLATFORM_ID "VxWorks" - -# else /* unknown platform */ -# define PLATFORM_ID -# endif - -#elif defined(__INTEGRITY) -# if defined(INT_178B) -# define PLATFORM_ID "Integrity178" - -# else /* regular Integrity */ -# define PLATFORM_ID "Integrity" -# endif - -# elif defined(_ADI_COMPILER) -# define PLATFORM_ID "ADSP" - -#else /* unknown platform */ -# define PLATFORM_ID - -#endif - -/* For windows compilers MSVC and Intel we can determine - the architecture of the compiler being used. This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__clang__) && defined(__ti__) -# if defined(__ARM_ARCH) -# define ARCHITECTURE_ID "ARM" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) || defined(__CPARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__RENESAS__) -# if defined(__CCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__CCRL__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__CCRH__) -# define ARCHITECTURE_ID "RH850" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; - -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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"${CMAKE_INSTALL_MANIFEST_CONTENT}") -endif() diff --git a/shader_experiments/basic_triangle/main.cpp b/shader_experiments/basic_triangle/main.cpp deleted file mode 100644 index 4fc9172..0000000 --- a/shader_experiments/basic_triangle/main.cpp +++ /dev/null @@ -1,247 +0,0 @@ -/* - * MIT License - * Author: Mark Allyn - * - * basic_triangle/main.cpp - * - * Learning exercise: draw a single triangle using a vertex shader and - * fragment shader. The vertex shader places three corners in clip space; - * the fragment shader colours each pixel by interpolating the per-vertex - * colours the GPU receives. - * - * Key concepts demonstrated - * 1. Compiling and linking a GLSL shader program at runtime - * 2. Uploading vertex data to the GPU via a VAO + VBO - * 3. How the rasteriser interpolates per-vertex attributes (colour here) - * across a primitive before the fragment shader runs - * 4. The minimal render loop: clear → draw → swap - */ - -#include -#include - -#include -#include - -// --------------------------------------------------------------------------- -// GLSL source — kept inline so the whole exercise lives in one file -// --------------------------------------------------------------------------- - -/* - * Vertex shader - * - * Runs once per vertex (three times for our triangle). - * layout(location = 0) → slot 0 in the VAO: the 2-D position - * layout(location = 1) → slot 1 in the VAO: the RGB colour - * - * gl_Position must be set; it tells the rasteriser where on screen the - * vertex lands. We set w = 1.0 so the position is not divided (no - * perspective). - * - * vertex_color is an "out" variable — the rasteriser will smoothly - * interpolate it across the triangle and hand the result to the fragment - * shader as an "in" variable with the same name. - */ -static const char* vertex_shader_src = R"glsl( -#version 330 core - -layout(location = 0) in vec2 position; -layout(location = 1) in vec3 color; - -out vec3 vertex_color; // passed to the fragment shader - -void main() -{ - gl_Position = vec4(position, 0.0, 1.0); - vertex_color = color; -} -)glsl"; - -/* - * Fragment shader - * - * Runs once per screen pixel that the rasteriser decides is inside the - * triangle. It receives the interpolated vertex_color and outputs a - * final RGBA colour for that pixel. - */ -static const char* fragment_shader_src = R"glsl( -#version 330 core - -in vec3 vertex_color; // interpolated from the three vertices -out vec4 frag_color; // final pixel colour (RGBA) - -void main() -{ - frag_color = vec4(vertex_color, 1.0); // alpha = 1 (fully opaque) -} -)glsl"; - -// --------------------------------------------------------------------------- -// Helper: compile one shader stage and report any errors -// --------------------------------------------------------------------------- -static GLuint compile_shader(GLenum type, const char* src) -{ - GLuint shader = glCreateShader(type); - glShaderSource(shader, 1, &src, nullptr); - glCompileShader(shader); - - GLint ok = 0; - glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetShaderInfoLog(shader, sizeof(log), nullptr, log); - std::fprintf(stderr, "Shader compile error:\n%s\n", log); - } - return shader; -} - -// --------------------------------------------------------------------------- -// Helper: link vertex + fragment shaders into a program -// --------------------------------------------------------------------------- -static GLuint build_program(const char* vert_src, const char* frag_src) -{ - GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src); - GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src); - - GLuint program = glCreateProgram(); - glAttachShader(program, vert); - glAttachShader(program, frag); - glLinkProgram(program); - - GLint ok = 0; - glGetProgramiv(program, GL_LINK_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetProgramInfoLog(program, sizeof(log), nullptr, log); - std::fprintf(stderr, "Program link error:\n%s\n", log); - } - - // Once linked the individual stage objects are no longer needed - glDeleteShader(vert); - glDeleteShader(frag); - - return program; -} - -// --------------------------------------------------------------------------- -// main -// --------------------------------------------------------------------------- -int main() -{ - // ----------------------------------------------------------------------- - // Window setup - // ----------------------------------------------------------------------- - if (!glfwInit()) - { - std::fprintf(stderr, "glfwInit failed\n"); - return EXIT_FAILURE; - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - - GLFWwindow* window = glfwCreateWindow(800, 600, "Basic Triangle", nullptr, nullptr); - if (!window) - { - std::fprintf(stderr, "glfwCreateWindow failed\n"); - glfwTerminate(); - return EXIT_FAILURE; - } - - glfwMakeContextCurrent(window); - - if (!gladLoadGLLoader(reinterpret_cast(glfwGetProcAddress))) - { - std::fprintf(stderr, "GLAD init failed\n"); - return EXIT_FAILURE; - } - - // ----------------------------------------------------------------------- - // Vertex data - // - // Clip space runs from -1 to +1 on both axes. Each row below is: - // x y R G B - // The GPU interpolates R,G,B across the triangle surface. - // ----------------------------------------------------------------------- - float vertices[] = { - // position color (RGB) - 0.0f, 0.5f, 1.0f, 0.0f, 0.0f, // top — red - -0.5f, -0.5f, 0.0f, 1.0f, 0.0f, // left — green - 0.5f, -0.5f, 0.0f, 0.0f, 1.0f, // right — blue - }; - - // ----------------------------------------------------------------------- - // GPU objects - // - // VAO — remembers which VBO(s) and attribute layouts belong together - // VBO — raw buffer holding the vertex data above - // ----------------------------------------------------------------------- - GLuint vao = 0; - GLuint vbo = 0; - - glGenVertexArrays(1, &vao); - glGenBuffers(1, &vbo); - - glBindVertexArray(vao); - - glBindBuffer(GL_ARRAY_BUFFER, vbo); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - /* Tell OpenGL how to read attribute 0 (position): - - 2 floats - - stride = 5 floats (2 position + 3 colour) - - offset = 0 */ - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, - 5 * static_cast(sizeof(float)), - reinterpret_cast(0)); - glEnableVertexAttribArray(0); - - /* Attribute 1 (colour): - - 3 floats - - same stride - - offset = 2 floats in */ - glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, - 5 * static_cast(sizeof(float)), - reinterpret_cast(2 * sizeof(float))); - glEnableVertexAttribArray(1); - - glBindVertexArray(0); // unbind so later state changes don't affect it - - // ----------------------------------------------------------------------- - // Shader program - // ----------------------------------------------------------------------- - GLuint shader_program = build_program(vertex_shader_src, fragment_shader_src); - - // ----------------------------------------------------------------------- - // Render loop - // ----------------------------------------------------------------------- - while (!glfwWindowShouldClose(window)) - { - if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); - - glClearColor(0.1f, 0.1f, 0.1f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT); - - glUseProgram(shader_program); - glBindVertexArray(vao); - glDrawArrays(GL_TRIANGLES, 0, 3); // 3 vertices = 1 triangle - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - // ----------------------------------------------------------------------- - // Cleanup - // ----------------------------------------------------------------------- - glDeleteVertexArrays(1, &vao); - glDeleteBuffers(1, &vbo); - glDeleteProgram(shader_program); - - glfwDestroyWindow(window); - glfwTerminate(); - return EXIT_SUCCESS; -} diff --git a/shader_experiments/dot_animation/CMakeLists.txt b/shader_experiments/dot_animation/CMakeLists.txt deleted file mode 100644 index 2a96ae4..0000000 --- a/shader_experiments/dot_animation/CMakeLists.txt +++ /dev/null @@ -1,48 +0,0 @@ -# MIT License -# Author: Mark Allyn -# -# shader_experiments/dot_animation/CMakeLists.txt -# -# Build: -# mkdir -p build && cd build -# cmake .. && make -j$(nproc) -# ./dot_animation - 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(((__VER__) / 100)*100)) -# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) -# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) -# endif - -#elif defined(__DCC__) && defined(_DIAB_TOOL) -# define COMPILER_ID "Diab" - # define COMPILER_VERSION_MAJOR DEC(__VERSION_MAJOR_NUMBER__) - # define COMPILER_VERSION_MINOR DEC(__VERSION_MINOR_NUMBER__) - # define COMPILER_VERSION_PATCH DEC(__VERSION_ARCH_FEATURE_NUMBER__) - # define COMPILER_VERSION_TWEAK DEC(__VERSION_BUG_FIX_NUMBER__) - - - -/* These compilers are either not known or too old to define an - identification macro. 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Store it in a pointer rather than an array - because some compilers will just produce instructions to fill the - array rather than assigning a pointer to a static array. */ -char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; -#ifdef SIMULATE_ID -char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; -#endif - -#ifdef __QNXNTO__ -char const* qnxnto = "INFO" ":" "qnxnto[]"; -#endif - -#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) -char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; -#endif - -#define STRINGIFY_HELPER(X) #X -#define STRINGIFY(X) STRINGIFY_HELPER(X) - -/* Identify known platforms by name. */ -#if defined(__linux) || defined(__linux__) || defined(linux) -# define PLATFORM_ID "Linux" - -#elif defined(__MSYS__) -# define PLATFORM_ID "MSYS" - -#elif defined(__CYGWIN__) -# define PLATFORM_ID "Cygwin" - -#elif defined(__MINGW32__) -# define PLATFORM_ID "MinGW" - -#elif defined(__APPLE__) -# define PLATFORM_ID "Darwin" - -#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) -# define PLATFORM_ID "Windows" - -#elif defined(__FreeBSD__) || defined(__FreeBSD) -# define PLATFORM_ID "FreeBSD" - -#elif defined(__NetBSD__) || defined(__NetBSD) -# define PLATFORM_ID "NetBSD" - -#elif defined(__OpenBSD__) || defined(__OPENBSD) -# define PLATFORM_ID "OpenBSD" - -#elif defined(__sun) || defined(sun) -# define PLATFORM_ID "SunOS" - -#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) -# define PLATFORM_ID "AIX" - -#elif defined(__hpux) || defined(__hpux__) -# define PLATFORM_ID "HP-UX" - -#elif defined(__HAIKU__) -# define PLATFORM_ID "Haiku" - -#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) -# define PLATFORM_ID "BeOS" - -#elif defined(__QNX__) || defined(__QNXNTO__) -# define PLATFORM_ID "QNX" - -#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) -# define PLATFORM_ID "Tru64" - -#elif defined(__riscos) || defined(__riscos__) -# define PLATFORM_ID "RISCos" - -#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) -# define PLATFORM_ID "SINIX" - -#elif defined(__UNIX_SV__) -# define PLATFORM_ID "UNIX_SV" - -#elif defined(__bsdos__) -# define PLATFORM_ID "BSDOS" - -#elif defined(_MPRAS) || defined(MPRAS) -# define PLATFORM_ID "MP-RAS" - -#elif defined(__osf) || defined(__osf__) -# define PLATFORM_ID "OSF1" - -#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) -# define PLATFORM_ID "SCO_SV" - -#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) -# define PLATFORM_ID "ULTRIX" - -#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) -# define PLATFORM_ID "Xenix" - -#elif defined(__WATCOMC__) -# if defined(__LINUX__) -# define PLATFORM_ID "Linux" - -# elif defined(__DOS__) -# define PLATFORM_ID "DOS" - -# elif defined(__OS2__) -# define PLATFORM_ID "OS2" - -# elif defined(__WINDOWS__) -# define PLATFORM_ID "Windows3x" - -# elif defined(__VXWORKS__) -# define PLATFORM_ID "VxWorks" - -# else /* unknown platform */ -# define PLATFORM_ID -# endif - -#elif defined(__INTEGRITY) -# if defined(INT_178B) -# define PLATFORM_ID "Integrity178" - -# else /* regular Integrity */ -# define PLATFORM_ID "Integrity" -# endif - -# elif defined(_ADI_COMPILER) -# define PLATFORM_ID "ADSP" - -#else /* unknown platform */ -# define PLATFORM_ID - -#endif - -/* For windows compilers MSVC and Intel we can determine - the architecture of the compiler being used. This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__clang__) && defined(__ti__) -# if defined(__ARM_ARCH) -# define ARCHITECTURE_ID "ARM" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) || defined(__CPARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__RENESAS__) -# if defined(__CCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__CCRL__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__CCRH__) -# define ARCHITECTURE_ID "RH850" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; 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* MIT License - * - * Copyright (c) 2026 Mark Allyn - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -// Author: Mark Allyn -// -// dot_animation/main.cpp -// -// Position and color are computed entirely inside the shaders from a single -// u_anim_time uniform. The CPU only measures wall-clock time and forwards it -// each frame — no per-frame state variables on the CPU side. - -#include -#include - -#include -#include - -// --------------------------------------------------------------------------- -// Vertex shader -// -// Derives x and y from u_anim_time: -// 60 steps per second; x and y each advance 0.01 per step. -// Both reset to 0 when x reaches 0.9 (every 90 steps). -// u_anim_time is negative during the initial 1-second pause — dot sits at center. -// --------------------------------------------------------------------------- -static const char* vertex_shader_src = R"glsl( -#version 330 core - -uniform float u_anim_time; - -void main() -{ - float x = 0.0; - float y = 0.0; - - if (u_anim_time >= 0.0) - { - float step_f = floor(u_anim_time * 60.0); - float x_step = mod(step_f, 90.0); - x = x_step * 0.01; - y = x_step * 0.01; - } - - gl_Position = vec4(x, y, 0.0, 1.0); - gl_PointSize = 4.0; -} -)glsl"; - -// --------------------------------------------------------------------------- -// Fragment shader -// -// Derives color from u_anim_time using total (never-reset) step count: -// Steps 0-254: red fades 1.0 -> 0.0 (1/255 per step), green=1, blue=1 -// Step 255+: red rises +0.01/step, green falls -0.01/step, blue=1 -// --------------------------------------------------------------------------- -static const char* fragment_shader_src = R"glsl( -#version 330 core - -uniform float u_anim_time; - -out vec4 frag_color; - -void main() -{ - float red = 1.0; - float green = 1.0; - - if (u_anim_time >= 0.0) - { - float total_step = floor(u_anim_time * 60.0); - - if (total_step < 255.0) - { - red = 1.0 - total_step / 255.0; - } - else - { - float steps2 = total_step - 255.0; - red = clamp(steps2 * 0.01, 0.0, 1.0); - green = clamp(1.0 - steps2 * 0.01, 0.0, 1.0); - } - } - - frag_color = vec4(red, green, 1.0, 1.0); -} -)glsl"; - -// --------------------------------------------------------------------------- -// compile_shader -// --------------------------------------------------------------------------- -static GLuint compile_shader(GLenum type, const char* src) -{ - GLuint shader = glCreateShader(type); - glShaderSource(shader, 1, &src, nullptr); - glCompileShader(shader); - - GLint ok = 0; - glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetShaderInfoLog(shader, sizeof(log), nullptr, log); - std::fprintf(stderr, "Shader compile error:\n%s\n", log); - } - return shader; -} - -// --------------------------------------------------------------------------- -// build_program -// --------------------------------------------------------------------------- -static GLuint build_program(const char* vert_src, const char* frag_src) -{ - GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src); - GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src); - - GLuint program = glCreateProgram(); - glAttachShader(program, vert); - glAttachShader(program, frag); - glLinkProgram(program); - - GLint ok = 0; - glGetProgramiv(program, GL_LINK_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetProgramInfoLog(program, sizeof(log), nullptr, log); - std::fprintf(stderr, "Program link error:\n%s\n", log); - } - - glDeleteShader(vert); - glDeleteShader(frag); - return program; -} - -// --------------------------------------------------------------------------- -// main -// --------------------------------------------------------------------------- -int main() -{ - if (!glfwInit()) - { - std::fprintf(stderr, "glfwInit failed\n"); - return EXIT_FAILURE; - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - - GLFWwindow* window = glfwCreateWindow(800, 600, "Dot Animation", nullptr, nullptr); - if (!window) - { - std::fprintf(stderr, "glfwCreateWindow failed\n"); - glfwTerminate(); - return EXIT_FAILURE; - } - - glfwMakeContextCurrent(window); - - if (!gladLoadGLLoader(reinterpret_cast(glfwGetProcAddress))) - { - std::fprintf(stderr, "GLAD init failed\n"); - return EXIT_FAILURE; - } - - glEnable(GL_PROGRAM_POINT_SIZE); - - GLuint shader_program = build_program(vertex_shader_src, fragment_shader_src); - GLint loc_anim_time = glGetUniformLocation(shader_program, "u_anim_time"); - - /* Empty VAO — vertex shader derives position from the uniform, - no vertex attributes are needed. */ - GLuint vao = 0; - glGenVertexArrays(1, &vao); - - /* anim_start is set 1 second into the future so that u_anim_time is - negative for the first second (dot held at center, white). */ - double anim_start = glfwGetTime() + 1.0; - - while (!glfwWindowShouldClose(window)) - { - if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); - - float anim_time = static_cast(glfwGetTime() - anim_start); - - glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT); - - glUseProgram(shader_program); - glUniform1f(loc_anim_time, anim_time); - glBindVertexArray(vao); - glDrawArrays(GL_POINTS, 0, 1); - glBindVertexArray(0); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glDeleteVertexArrays(1, &vao); - glDeleteProgram(shader_program); - - glfwDestroyWindow(window); - glfwTerminate(); - return EXIT_SUCCESS; -} diff --git a/shader_experiments/sweep_line/CMakeLists.txt b/shader_experiments/sweep_line/CMakeLists.txt deleted file mode 100644 index 5cb6450..0000000 --- a/shader_experiments/sweep_line/CMakeLists.txt +++ /dev/null @@ -1,48 +0,0 @@ -# MIT License -# Author: Mark Allyn -# -# shader_experiments/sweep_line/CMakeLists.txt -# -# Build: -# mkdir -p build && cd build -# cmake .. && make -j$(nproc) -# ./sweep_line - 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- -#elif defined(__FUJITSU) -# define COMPILER_ID "Fujitsu" -# if defined(__FCC_version__) -# define COMPILER_VERSION __FCC_version__ -# elif defined(__FCC_major__) -# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) -# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) -# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) -# endif -# if defined(__fcc_version) -# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) -# elif defined(__FCC_VERSION) -# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) -# endif - - -#elif defined(__ghs__) -# define COMPILER_ID "GHS" -/* __GHS_VERSION_NUMBER = VVVVRP */ -# ifdef __GHS_VERSION_NUMBER -# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) -# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) -# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) -# endif - -#elif defined(__TASKING__) -# define COMPILER_ID "Tasking" - # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) - # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) -# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) - -#elif defined(__ORANGEC__) -# define COMPILER_ID "OrangeC" -# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__) -# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__) -# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__) - -#elif defined(__RENESAS__) -# define COMPILER_ID "Renesas" -/* __RENESAS_VERSION__ = 0xVVRRPP00 */ -# define COMPILER_VERSION_MAJOR HEX(__RENESAS_VERSION__ >> 24 & 0xFF) -# define COMPILER_VERSION_MINOR HEX(__RENESAS_VERSION__ >> 16 & 0xFF) -# define COMPILER_VERSION_PATCH HEX(__RENESAS_VERSION__ >> 8 & 0xFF) - -#elif defined(__SCO_VERSION__) -# define COMPILER_ID "SCO" - -#elif defined(__ARMCC_VERSION) && !defined(__clang__) -# define COMPILER_ID "ARMCC" -#if __ARMCC_VERSION >= 1000000 - /* __ARMCC_VERSION = VRRPPPP */ - # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) - # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) - # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) -#else - /* __ARMCC_VERSION = VRPPPP */ - # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) - # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) - # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) -#endif - - -#elif defined(__clang__) && defined(__apple_build_version__) -# define COMPILER_ID "AppleClang" -# if defined(_MSC_VER) -# define SIMULATE_ID "MSVC" -# endif -# define COMPILER_VERSION_MAJOR DEC(__clang_major__) -# define COMPILER_VERSION_MINOR DEC(__clang_minor__) -# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) -# if defined(_MSC_VER) - /* _MSC_VER = VVRR */ -# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) -# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) -# endif -# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) - -#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) -# define COMPILER_ID "ARMClang" - # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) - # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) - # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100) -# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) - -#elif defined(__clang__) && defined(__ti__) -# define COMPILER_ID "TIClang" - # define COMPILER_VERSION_MAJOR DEC(__ti_major__) - # define COMPILER_VERSION_MINOR DEC(__ti_minor__) - # define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__) -# define COMPILER_VERSION_INTERNAL DEC(__ti_version__) - -#elif defined(__clang__) -# define COMPILER_ID "Clang" -# if defined(_MSC_VER) -# define SIMULATE_ID "MSVC" -# endif -# define COMPILER_VERSION_MAJOR DEC(__clang_major__) -# define COMPILER_VERSION_MINOR DEC(__clang_minor__) -# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) -# if defined(_MSC_VER) - /* _MSC_VER = VVRR */ -# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) -# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) -# endif - -#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) -# define COMPILER_ID "LCC" -# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) -# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) -# if defined(__LCC_MINOR__) -# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) -# endif -# if defined(__GNUC__) && defined(__GNUC_MINOR__) -# define SIMULATE_ID "GNU" -# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) -# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) -# if defined(__GNUC_PATCHLEVEL__) -# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) -# endif -# endif - -#elif defined(__GNUC__) || defined(__GNUG__) -# define COMPILER_ID "GNU" -# if defined(__GNUC__) -# define COMPILER_VERSION_MAJOR DEC(__GNUC__) -# else -# define COMPILER_VERSION_MAJOR DEC(__GNUG__) -# endif -# if defined(__GNUC_MINOR__) -# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) -# endif -# if defined(__GNUC_PATCHLEVEL__) -# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) -# endif - -#elif defined(_MSC_VER) -# define COMPILER_ID "MSVC" - /* _MSC_VER = VVRR */ -# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) -# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) -# if defined(_MSC_FULL_VER) -# if _MSC_VER >= 1400 - /* _MSC_FULL_VER = VVRRPPPPP */ -# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) -# else - /* _MSC_FULL_VER = VVRRPPPP */ -# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) -# endif -# endif -# if defined(_MSC_BUILD) -# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) -# endif - -#elif defined(_ADI_COMPILER) -# define COMPILER_ID "ADSP" -#if defined(__VERSIONNUM__) - /* __VERSIONNUM__ = 0xVVRRPPTT */ -# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) -# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) -# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) -# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) -#endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# define COMPILER_ID "IAR" -# if defined(__VER__) && defined(__ICCARM__) -# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) -# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) -# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) -# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) -# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) -# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) -# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) -# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) -# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) -# endif - -#elif defined(__DCC__) && defined(_DIAB_TOOL) -# define COMPILER_ID "Diab" - # define COMPILER_VERSION_MAJOR DEC(__VERSION_MAJOR_NUMBER__) - # define COMPILER_VERSION_MINOR DEC(__VERSION_MINOR_NUMBER__) - # define COMPILER_VERSION_PATCH DEC(__VERSION_ARCH_FEATURE_NUMBER__) - # define COMPILER_VERSION_TWEAK DEC(__VERSION_BUG_FIX_NUMBER__) - - - -/* These compilers are either not known or too old to define an - identification macro. Try to identify the platform and guess that - it is the native compiler. */ -#elif defined(__hpux) || defined(__hpua) -# define COMPILER_ID "HP" - -#else /* unknown compiler */ -# define COMPILER_ID "" -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. Store it in a pointer rather than an array - because some compilers will just produce instructions to fill the - array rather than assigning a pointer to a static array. */ -char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; -#ifdef SIMULATE_ID -char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; -#endif - -#ifdef __QNXNTO__ -char const* qnxnto = "INFO" ":" "qnxnto[]"; -#endif - -#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) -char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; -#endif - -#define STRINGIFY_HELPER(X) #X -#define STRINGIFY(X) STRINGIFY_HELPER(X) - -/* Identify known platforms by name. */ -#if defined(__linux) || defined(__linux__) || defined(linux) -# define PLATFORM_ID "Linux" - -#elif defined(__MSYS__) -# define PLATFORM_ID "MSYS" - -#elif defined(__CYGWIN__) -# define PLATFORM_ID "Cygwin" - -#elif defined(__MINGW32__) -# define PLATFORM_ID "MinGW" - -#elif defined(__APPLE__) -# define PLATFORM_ID "Darwin" - -#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) -# define PLATFORM_ID "Windows" - -#elif defined(__FreeBSD__) || defined(__FreeBSD) -# define PLATFORM_ID "FreeBSD" - -#elif defined(__NetBSD__) || defined(__NetBSD) -# define PLATFORM_ID "NetBSD" - -#elif defined(__OpenBSD__) || defined(__OPENBSD) -# define PLATFORM_ID "OpenBSD" - -#elif defined(__sun) || defined(sun) -# define PLATFORM_ID "SunOS" - -#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) -# define PLATFORM_ID "AIX" - -#elif defined(__hpux) || defined(__hpux__) -# define PLATFORM_ID "HP-UX" - -#elif defined(__HAIKU__) -# define PLATFORM_ID "Haiku" - -#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) -# define PLATFORM_ID "BeOS" - -#elif defined(__QNX__) || defined(__QNXNTO__) -# define PLATFORM_ID "QNX" - -#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) -# define PLATFORM_ID "Tru64" - -#elif defined(__riscos) || defined(__riscos__) -# define PLATFORM_ID "RISCos" - -#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) -# define PLATFORM_ID "SINIX" - -#elif defined(__UNIX_SV__) -# define PLATFORM_ID "UNIX_SV" - -#elif defined(__bsdos__) -# define PLATFORM_ID "BSDOS" - -#elif defined(_MPRAS) || defined(MPRAS) -# define PLATFORM_ID "MP-RAS" - -#elif defined(__osf) || defined(__osf__) -# define PLATFORM_ID "OSF1" - -#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) -# define PLATFORM_ID "SCO_SV" - -#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) -# define PLATFORM_ID "ULTRIX" - -#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) -# define PLATFORM_ID "Xenix" - -#elif defined(__WATCOMC__) -# if defined(__LINUX__) -# define PLATFORM_ID "Linux" - -# elif defined(__DOS__) -# define PLATFORM_ID "DOS" - -# elif defined(__OS2__) -# define PLATFORM_ID "OS2" - -# elif defined(__WINDOWS__) -# define PLATFORM_ID "Windows3x" - -# elif defined(__VXWORKS__) -# define PLATFORM_ID "VxWorks" - -# else /* unknown platform */ -# define PLATFORM_ID -# endif - -#elif defined(__INTEGRITY) -# if defined(INT_178B) -# define PLATFORM_ID "Integrity178" - -# else /* regular Integrity */ -# define PLATFORM_ID "Integrity" -# endif - -# elif defined(_ADI_COMPILER) -# define PLATFORM_ID "ADSP" - -#else /* unknown platform */ -# define PLATFORM_ID - -#endif - -/* For windows compilers MSVC and Intel we can determine - the architecture of the compiler being used. This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__clang__) && defined(__ti__) -# if defined(__ARM_ARCH) -# define ARCHITECTURE_ID "ARM" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) || defined(__CPARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__RENESAS__) -# if defined(__CCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__CCRL__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__CCRH__) -# define ARCHITECTURE_ID "RH850" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; - -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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"${CMAKE_INSTALL_MANIFEST_CONTENT}") -endif() diff --git a/shader_experiments/sweep_line/build/sweep_line b/shader_experiments/sweep_line/build/sweep_line deleted file mode 100755 index 00d16a1..0000000 Binary files a/shader_experiments/sweep_line/build/sweep_line and /dev/null differ diff --git a/shader_experiments/sweep_line/main.cpp b/shader_experiments/sweep_line/main.cpp deleted file mode 100644 index b22f35c..0000000 --- a/shader_experiments/sweep_line/main.cpp +++ /dev/null @@ -1,252 +0,0 @@ -/* - * MIT License - * - * Copyright (c) 2026 Mark Allyn - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - */ - -// Author: Mark Allyn -// -// sweep_line/main.cpp -// -// A green vertical line sweeps left to right across a black screen at -// 0.001 clip-space units per step (60 steps/sec). Behind the line, a -// phosphor-style trail fades from red (right behind the line) to black -// (at the left edge when the line reaches the right edge). Then repeats. -// -// A fullscreen quad is drawn every frame; the fragment shader computes -// line position, trail color, and fade entirely from u_anim_time. - -#include -#include - -#include -#include - -// --------------------------------------------------------------------------- -// Vertex shader -// -// Covers the screen with a fullscreen quad. v_pos carries the clip-space -// x,y of each fragment to the fragment shader. -// --------------------------------------------------------------------------- -static const char* vertex_shader_src = R"glsl( -#version 330 core - -layout(location = 0) in vec2 a_pos; - -out vec2 v_pos; - -void main() -{ - v_pos = a_pos; - gl_Position = vec4(a_pos, 0.0, 1.0); -} -)glsl"; - -// --------------------------------------------------------------------------- -// Fragment shader -// -// sweep_x travels from -1.0 to +1.0 (2.0 clip-space units) at -// 0.001 units/step × 60 steps/sec = 0.06 units/sec → one full sweep in ~33 s. -// -// For each fragment at clip-space x = px: -// px ≈ sweep_x → green (current line) -// px < sweep_x → red trail: intensity = 1 - dist/2 (full red at -// line, black when dist == 2.0, i.e. when sweep_x -// is at +1.0 and px is at -1.0) -// px > sweep_x → black -// --------------------------------------------------------------------------- -static const char* fragment_shader_src = R"glsl( -#version 330 core - -uniform float u_anim_time; - -in vec2 v_pos; -out vec4 frag_color; - -const float STEPS_PER_SEC = 60.0; -const float STEP_SIZE = 0.001; -const float SWEEP_RANGE = 2.0; // clip space: -1.0 to +1.0 -const float LINE_HALF_W = 0.004; // half-width of green line in clip space - -void main() -{ - float px = v_pos.x; - - float step_f = floor(u_anim_time * STEPS_PER_SEC); - float travel = mod(step_f * STEP_SIZE, SWEEP_RANGE); - float sweep_x = -1.0 + travel; - - // Current sweep line: green - if (abs(px - sweep_x) <= LINE_HALF_W) - { - frag_color = vec4(0.0, 1.0, 0.0, 1.0); - return; - } - - // Phosphor trail behind the line: red fading to black - if (px < sweep_x) - { - float dist = sweep_x - px; // 0 at line edge, up to 2.0 - float intensity = clamp(1.0 - dist / SWEEP_RANGE, 0.0, 1.0); - frag_color = vec4(intensity, 0.0, 0.0, 1.0); - return; - } - - // Ahead of the sweep line: black - frag_color = vec4(0.0, 0.0, 0.0, 1.0); -} -)glsl"; - -// --------------------------------------------------------------------------- -// compile_shader -// --------------------------------------------------------------------------- -static GLuint compile_shader(GLenum type, const char* src) -{ - GLuint shader = glCreateShader(type); - glShaderSource(shader, 1, &src, nullptr); - glCompileShader(shader); - - GLint ok = 0; - glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetShaderInfoLog(shader, sizeof(log), nullptr, log); - std::fprintf(stderr, "Shader compile error:\n%s\n", log); - } - return shader; -} - -// --------------------------------------------------------------------------- -// build_program -// --------------------------------------------------------------------------- -static GLuint build_program(const char* vert_src, const char* frag_src) -{ - GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src); - GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src); - - GLuint program = glCreateProgram(); - glAttachShader(program, vert); - glAttachShader(program, frag); - glLinkProgram(program); - - GLint ok = 0; - glGetProgramiv(program, GL_LINK_STATUS, &ok); - if (!ok) - { - char log[512]; - glGetProgramInfoLog(program, sizeof(log), nullptr, log); - std::fprintf(stderr, "Program link error:\n%s\n", log); - } - - glDeleteShader(vert); - glDeleteShader(frag); - return program; -} - -// --------------------------------------------------------------------------- -// main -// --------------------------------------------------------------------------- -int main() -{ - if (!glfwInit()) - { - std::fprintf(stderr, "glfwInit failed\n"); - return EXIT_FAILURE; - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - - GLFWwindow* window = glfwCreateWindow(800, 600, "Sweep Line", nullptr, nullptr); - if (!window) - { - std::fprintf(stderr, "glfwCreateWindow failed\n"); - glfwTerminate(); - return EXIT_FAILURE; - } - - glfwMakeContextCurrent(window); - - if (!gladLoadGLLoader(reinterpret_cast(glfwGetProcAddress))) - { - std::fprintf(stderr, "GLAD init failed\n"); - return EXIT_FAILURE; - } - - GLuint shader_program = build_program(vertex_shader_src, fragment_shader_src); - GLint loc_anim_time = glGetUniformLocation(shader_program, "u_anim_time"); - - /* Fullscreen quad as a triangle strip: - (-1,-1) → (1,-1) → (-1,1) → (1,1) */ - float quad_verts[] = { - -1.0f, -1.0f, - 1.0f, -1.0f, - -1.0f, 1.0f, - 1.0f, 1.0f, - }; - - GLuint vao = 0; - GLuint vbo = 0; - glGenVertexArrays(1, &vao); - glGenBuffers(1, &vbo); - - glBindVertexArray(vao); - glBindBuffer(GL_ARRAY_BUFFER, vbo); - glBufferData(GL_ARRAY_BUFFER, sizeof(quad_verts), quad_verts, GL_STATIC_DRAW); - - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, - 2 * static_cast(sizeof(float)), - reinterpret_cast(0)); - glEnableVertexAttribArray(0); - glBindVertexArray(0); - - double anim_start = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); - - float anim_time = static_cast(glfwGetTime() - anim_start); - - glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT); - - glUseProgram(shader_program); - glUniform1f(loc_anim_time, anim_time); - glBindVertexArray(vao); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - glBindVertexArray(0); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glDeleteVertexArrays(1, &vao); - glDeleteBuffers(1, &vbo); - glDeleteProgram(shader_program); - - glfwDestroyWindow(window); - glfwTerminate(); - return EXIT_SUCCESS; -}