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Introduction:
This is a project for a museum to demonstrate a simulation of a 1950's to 1960's
vintage marine radar and air traffic control radar
The project will be implemented on a Geekom A8 Max
with AMD AI chip R9-8945HS with 32 GB ram
# Project: C++ OpenGL Radar Simulation
**Environment:** Ubuntu Linux (Remote SSH from Windows)
**Tech Stack:** C++20, OpenGL 3.3/4.5 Core, GLFW, GLAD, FreeType
The operating system is Linux (Ubuntu)
Details:
Distributor ID: Ubuntu
Description: Ubuntu 25.10
Release: 25.10
Codename: questing
The compiler is cpp (Ubuntu 15.2.0-4ubuntu4) 15.2.0
We plan to use the cmake for building.
Here is the directory structure with files already installed:
All directories are in the new-radar top level directory. The
entire directory list is /home/maallyn/new-radar on the Geekom.
./shaders
./shaders/CLAUDE.md
./glad
./glad/src
./glad/src/glad.c
./include
./include/glad
./include/glad/glad.h
./include/CLAUDE.md
./include/KHR
./include/KHR/khrplatform.h
./new-claude
./README.md
./CMakeLists.txt
./build
./build/CLAUDE.md
./CLAUDE.md
./.new-claude.swp
./LICENSE
./src
./src/CLAUDE.md
==================================================================
Please note that all on-screen text shall be white and fully
illuminated and is not subject to phosphor persistance or decay.
The exception would be graticule text, which should be incandescent
for the bearing marks. Text on the PPI scope range rings shall be blue
but fade to yellow green as on p7 phosphor.
Please note that direction as stated here are True directions.
Maximum Range is 6 miles for marine type radar
Maximum Range is 20 miles for air traffic control radar.
The proposed location of the marine radar antenna is in the middle of Bellingham
Bay on a 100 foot platform.
Location is 48.74361448950435 latitude, -122.56466911663048 longitude
The proposed location of the air traffic control radar is the Bellingham
airport (BLI) control tower. Latitude: 48° 47' 33.7" N ; Longitude: 122° 32' 15.1" W
The following types of scope will be used; (note that these are not all
going to show at once. They will be selectable using a push button (a letter
the keyboard until I get physical buttons that are connected to a gpio pin.
The selection key should be s (short for scope)
For each scope, put the scope itself on the right hand of the window.
On the left hand of the window will be a text description of that scope.
Underneath each scope's description will be cursor range and bearing from the radar
location; and the setting of maximum range; and the bearing offset; for 0 would
be to have 0 degrees pointing to true north (this is needed if I decide to
implement a radar on a boat. If implimented, use k for bearing to right; and
j for bearing to left.
Please note that some keys may be the same from scope to scope. This is okay. Each
scope's controls are for that scope that you are connected do.They will not effect
settings on another scope.
Please note that the maximum range setting on a scope specific to that scope
and will be in that scope's definition. and the bearing selection
is scope specific. The manually operated radar dish for the a scope is not the same
as the PPI radar dishes. They are from different eras. In addition, all range and
bearing data for marine is separate than for air traffic control. They are completly
different radars. Range and bearing for the precision aproach radar will be different
than any other radar as that radar is located at the end of the runway and scan both
horizontal and vertical. Please note that the precision approach radar is a future
radar that will be described in a later section of the CLAUDE.md file.
PLease note that all keyboard based controls need to be described in each
scope's left hand text panel. These are different for each scope. Note that
the s for selecting a scope should be in each scope's description and what
would the next scope be.
1. A-Scope - (horizontal axis is range; vertical axis is amplitude of
return pulse; bearing will be set via a bearing control; current implimentation
would be two keys on the keyboard; one key to go clockwise on bearing and another
key would be to go counterclockwise. The A scope phosphor is P1, which is green.
The c key for clockwise on a scope and v for counterclockwise.
The A scope graticule is manually swapped out at each maximum range value
by the operator during the period. Here we will have to fake it out. And that
graticule needs to have an incandescent color. That graticule will have three horizontal
graticule lines for estimating return pulse strength. The range lines (vertical lines)
shal be: 2,4,6 miles.
To change maximum range, use key u for up and d for down. Possible settings are 2,4,6
miles
Max is 2; one interim range at 1
Max is 4; one interim range at 2
Max is 6; one interim range at 4
A scope is used only for marine. Other a scope use was for chain home radar, but
I don't know if I will include that one. It would be a whole new section and you
cannot change the range. It is fixed off the coast of England, facing the Europe
continent.
2. PPI Scope - There are two PPI Scopes; one for marine and one for air traffic control.
Both scopes have the following items in common:
Targets, range rings, and range ring text levels shall be treated the same for
presentation. All are P7 phosphor. Immediatel strike by the electron beam is blue.
persistance is green/yellow. Targets, range rings, and range ring labels shall all
persiste and fade out together. They should be faded out by the time the sweep
to that location.
The maximum range settings are 6 miles for the marine radar scope and 20 miles
for the air traffic radar scope. Rings should be 2,4, and 6 miles for marine.
Rings should be 5,10,15,20 for the air traffic control radar.
The max range settings for both marine and air ppi will be u for up and d for
down. If you are in the marine ppi, you change only the max range for the marine
ppi. Likewise for the air traffic control ppi. The possible max range values for
the marine radar are 2,4,6 and for the air traffic conrtrol radar are 5,10,15,20
miles.
Marine:
Max is 2; one interim range at 1
Max is 4; one interim range at 2
Max is 6; one interim range at 4
Air Traffic Control:
Max is 5; one interim rainge at 2.5
Max is 10; four interim ranges, 2,4,6,
Max is 15; three interim ranges 4,8,12
Max is 20, three interim ranges 5.10.15
Note on range. If cursor range is beyone max, clamp it to the max.
Bear in mind that the max range setting is independent for both radars.
The bearing graticle (lit incandescent) for both scopes are the same. There shold
be an inner circle with tickmarks for each degree, starting at 0 (north) and going
clockwise to the last tick, which is 359. Outside the innter ring shall be text
labels for every 15 degrees. Outside the text labels, there will be
an outer ring. Both inner and outer rings, along with ticks, and the bearing
labels are to be incandescent color.
The sweep time shall be 4 seconds for the marine scope and 5 seconds for the
air traffic scope.
The sweep direction on both scopes is clockwise, which means that the entenna
dish rotates clockwise.
Both scopes each have a cursor for range and bearing. The cursor consists of a
section of a ring ( 10 degrees) and a cross line for bearing.
The cursor should be yellow (it
a plastic overlay in the period time. Two controls control the cursor; range and
bearing. Both were physical crank controls. For now, both we need to use key pairs
on the keyboard. A white text indication of range and bearing should be put under
the scope. In the real day, it was a machanical readout. The key sewuence would be
r for bearing to the right and l for bearing for the left; and t for higher range
and y for smaller range.
3. Precision approach (to be defined later)
4. Other scope types may be added later.
[other scopes to be defined later]
Please analyze and comment. Please do not generate any code file nor shader files.

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MIT License
Copyright (c) 2026 maallyn
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the
following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.

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# radar-simulation
Source code for possible radar exhibit

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#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */

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Introduction:
This is a project for a museum to demonstrate a simulation of a 1950's to 1960's
vintage marine radar.
There will be two scopes. An early A Scope and a PPI scope.
The PPI scope will take up the entire right hand side of the display
(1/2 inch margins on top,bottom, and right hand side) and the A Scope will
be smaller, located in the center of the left hand
side of the display near the left margin.
Display should be whole screen. An escape, possibly with the escape key
needs to be provided to exit the program and go back to shell.
We have to simulate everything as we are not allowed to have an actual radar at
out location because because we are not on the water.
The proposed location of the radar antenna is at the dock of the Community
boating center in Bellingham, Washington.
Location is 48.72° N Latitude and -122.51° W Longitude
The proposed maximum range is 15 miles.
Selectable ranges sould be 2, 5, 10, and 15 miles
The project will be implimented on on a Geekom A8 Max
with AMD AI chip R9-8945HS with 32 GB ram
The operating system is Linux (Ubuntu)
Details:
Distributor ID: Ubuntu
Description: Ubuntu 25.10
Release: 25.10
Codename: questing
The compiler is cpp (Ubuntu 15.2.0-4ubuntu4) 15.2.0
We plan to use the cmake for building.
Here is the directory structure with files already installed:
./shaders
./shaders/CLAUDE.md
./glad
./glad/src
./glad/src/glad.c
./include
./include/glad
./include/glad/glad.h
./include/CLAUDE.md
./include/KHR
./include/KHR/khrplatform.h
./new-claude
./README.md
./CMakeLists.txt
./build
./build/CLAUDE.md
./CLAUDE.md
./.new-claude.swp
./LICENSE
./src
./src/CLAUDE.md
The followng classes would be needed:
1. Operation of display; set up of display and any operation
that feeds data to the display. This should be in the main
context. It cannot wait for data or anything. It would
require a mutex for each user sending data.
2. Operator controls. These feed to control data input to the
display class using appropriate mutexes. This would also
include updating graticules sor changing range on the PPI
scope and changing range and bearing for the a scope
3. Radar targets from receivers AIS, ADS-B, and UAT
4. Simulated (fake) radar targets
5. Any code needed to process topographical data for the shorline
Each of these can run as its own thread, but they all have to use
mutexes in order to send anything to the display. Perhaps they could
be polled by a dispatcher that will tell each one its turn to send
data to the display.
The simulator will use ads-b and ais and uat received on airspy
SDR radios communicating wiht Raspberry pi 4 single board computers
running linux.
I plan to have a variety of phony targets simulated in addition to
those received on uat, ads-b, and ais.
I prefer to have separate shader sets for each major function to facilitate
troubleshootng
Major functions:
1. A scope radar
2. A scope graticule operation
3. PPI scope active targets
4. PPI scope graticule Bearing marks
5. PPI scope graticule range rings
6. PPI scope handling of the shorline using some sort of topographical map
7. PPI scope persistance phosphor
8. Rain scatter
9. wave scatter
Display colors:
1. A Scope is P1 (same as oscilloscope)
2. A Scope graticule is incandescent color
3. PPI scope active targets including scatters, graticule range rings, shoreline,
all p7 phosphor (active white blue)
4. All persistance for PPI scope active targets including
scatters, graticule range rings, shoreline
5. PPI scope bearing ring and ticks is incandescent color.
Coordinates:
Please note that all target information furnished to the
display be in local coordinates. Transition to local candidate
from AIS/ADS-B/UAT need to be converted to local coordinates.
Local coordinates have center (0,0) at location of radar
base at the community boating center. Maximum coordinate size
is 15 miles from the center.
Signal strength:
Need to have following fixed singnal strength:
1. large ship would be bright and blooming
2. yachts would be bright but not blooming
3. sailboats would be medium bright and not blooming
4. kayaks and roaboats would be small and dim
Details of each feature:
A scope:
1. Displays range, does not rotate. You must use control to set bearing.
Range is horizontal axis and strength of signal is verical axis.
Needs
2. Graticule is tricky. In the day, the operator would have a stack of
graticules for each range setting. To fake this out, We could have the
graticule appear to move up and out and the replacement graticule move
in and down in place. The operator takes them out from a slot above the
scope and inserts the replacement through the same slot. All these graticules
are lighted with incandescent colors.
PPI Scope active targets
1. Active boats/planes; brightness determined by size as noted above
2. Blue white color
PPI Scope range rings
1. blue white (dim)
2. These change if operator changes max range
PPI Scope cursor (In the day, this was a moveable plastic
overlay on scope, back lit by incandescent lamp. We need to
simulate this. Movement of this is viy the Range and Bearing controls
cursor consistes of flat line for range and box for bearing.
PPI Scope Bearing ticks and ring
1. Tick mark every degree
2. 0 degrees is top of display
3. Degrees count clockwise.
4. Use text for every 10 degrees, but text on outside of ring.
5. Have ring around tick marks
Controls:
Here are the controls that I am proposing
1. Intensity
2. Focus
3. Astignatism
4. Range selection (for both a scope and ppi scope)
5. Sensitivity
6. Clutter elimination (I believe only ppi scope; please research)
7. There is some sort of control having to do with the mangatron
but I don't know what its called and what it does.
8. Bearing (only for a scope) which in the old days uses a servo motor to
rotate the antenna. I don't know what form of feedback (text on the
screen or mechanical numbers on a dial)
9. Magnetron tune
10. Anti clutter rain (ftc)
11. Will not need heading (this will be a fixed radar location for
the harbor master or lifeguard
12. Off-centering
13. Graticule brilliance
14. Reset (in case kids really mess things up)
15. Pulse length selection (short pulse for better range resolution,
long pulse for better sensitivity at distance; operator selectable)
(Please suggest other controls I may have missed.)
Now, for controls, the tentative approach is to use encoders (that do not
have end stops so they cannot be broken by visitors at the museum) I will
need help on how to impliment them. I am guessing a few raspberry pies to
handle the encoders. I am thinking of encoders have one common terminal and
a clockwise pulse terminal and a counter clockwise pulse terminal.
Let do this like this. The control handling will be a different class and run
as a separate thread from the display. Each control function will have a parameter
for how many pulses received and in what direction. That would be permanent.
Temporary code necessary for changing control selection and value via the
keyboard until I get the necessary hardware for the controls.
Also please note that this will need to be flexible as encoders can
be expensive, especially robust ones that kids cannot break.
Text Rendering:
Use stb_truetype (single-header library, stb_truetype.h from github.com/nothings/stb).
Drop stb_truetype.h into the src directory. No additional build dependencies required.
Used for graticule degree labels on the PPI bearing ring, range labels, and any
vessel name labels from AIS data. Build a font atlas texture at startup from a
TTF font file; render characters as textured quads in the shader.
Communication:
Communication:
All I know now is that I plan to use a combination of raspberry pi 4 and a Airspy
SDR for each of ais, ads-b, and uat. UAT (978 MHz) and ADS-B (1090 MHz) are different
frequencies and require separate SDRs, but a single Raspberry Pi 4 is powerful enough
to run both dump1090 (ADS-B) and dump978 (UAT) simultaneously with two SDRs on its USB
ports. AIS requires a separate Raspberry Pi with its own SDR tuned to VHF 161/162 MHz.
Each Raspberry Pi will act as a server fielding requests from this program.
Each Raspberry Pi is a separate instantiation of a class called RemoteTargetSource.
Those classes will use a common target data structure:
1. double longitude
2. double latitude
3. std::string vessel_name
4. std::string registration
5. float length_meters
6. float beam_meters
7. int vessel_type (AIS type code; aircraft type for ADS-B/UAT)
8. uint32_t mmsi (AIS unique identifier; ICAO hex address for aircraft)
9. float course (course over ground, degrees)
10. float speed (speed over ground, knots)
11. time_t timestamp (time of last fix; used to age out stale targets)
12. float altitude (meters; 0 for surface vessels)
13. TargetType type (enum: vessel, aircraft, etc.)
The RPi communication thread blocks on a socket read until data arrives, then
writes to a shared target queue protected by a mutex and signals a condition
variable. The main application consumes from that queue.
The Raspberry Pi code will live in a separate git repository with its own CLAUDE.md
and its own CMakeLists.txt, since it targets a different architecture (ARM) and has
a different toolchain and dependencies. Do not mix it into this repository hierarchy
NOTE on my plan for coding
1. I want to test and debug the code feature by feature.
2. I do not want any code created on features until I am ready.
Order of testing features.
1. Generational initialization and set up basic boundaries of the two scopes
on the screen. Now features on each scope yet.
2. Edge graticule on ppi scope (Bearing ticks and numbers)
3. Replaceable graticule on A Scope. Have it update for each different range
and hold for 5 seconds for each range
4. PPI scope range rings; both active display and persistance display - test
for each range settings; hold for 5 seconds each
5. PPI scope cursor - test by slowing changing range and bearing
6. PPI scope weather noise - test by changing noise level slowly
7. PPI scope waves noise - test by changing noise level slowly
8. PPI scope handling of shorline - test by running for a few seconds
========================================================
Now, just comment on this, noting any errors or anything you think is smissing.
DO NOT GENERATE CODE

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Introduction:
This is a project for a museum to demonstrate a simulation of a 1950's to 1960's
vintage marine radar.
There will be two scopes. An early A Scope and a PPI scope.
The PPI scope will take up the entire right hand side of the display
and use a 1/2 inch margin.
We have to simulate everything as we are not allowed to have an actual radar at
our location because we are not on the water.
The proposed location of the radar antenna is at the dock of the Community
boating center in Bellingham, Washington.
Location is 48.72° N Latitude and -122.51° W Longitude
The proposed maximum range is 15 miles.
Selectable ranges should be 2, 5, 10, and 15 miles
The project will be implemented on a Geekom A8 Max
with AMD AI chip R9-8945HS with 32 GB ram
# Project: C++ OpenGL Radar Simulation
**Environment:** Ubuntu Linux (Remote SSH from Windows)
**Tech Stack:** C++20, OpenGL 3.3/4.5 Core, GLFW, GLAD, FreeType
## Current Architectural State
- [cite_start]Main loop handles both simulation logic and rendering[cite: 799, 818].
- [cite_start]Drawing functions (drawCircle, drawLine, drawRect) use immediate-mode-style buffer updates (glBufferData) every frame[cite: 866, 871, 875].
- [cite_start]Text rendering performs a separate draw call and texture bind for every character[cite: 852, 857].
## High Priority Refactor Goals
1. **Batch Rendering:** Move away from per-shape buffer updates. Implement a persistent Vertex Buffer for static UI elements (scales, graticules) and a separate Dynamic Buffer for moving radar sweeps.
2. [cite_start]**Text Optimization:** Create a Texture Atlas for FreeType characters to reduce draw calls from $N$ characters to 1 draw call per string[cite: 812, 816].
3. [cite_start]**Radar Sweep Logic:** Implement a "Phosphor Persistence" effect using a Fragment Shader rather than CPU-calculated lines to simulate the P7 radar glow[cite: 787, 788].
4. [cite_start]**Coordinate Normalization:** Move the orthographic projection matrix calculation out of the draw functions and into a Global Uniform to save CPU cycles[cite: 851, 862].
## Operational Constraints
- **Environment:** Headless Linux via SSH. No X11 forwarding or Wayland display available.
- **No Execution:** Do not attempt to run, execute, or "test" the code in this environment.
- **Focus:** Provide code implementation, mathematical logic, and architectural refactoring only.
- **Compilation Only:** Assume the user will handle compilation and manual execution on the local machine.
- **X11/Display:** Never suggest commands like `glxgears` or running the binary directly, as there is no attached monitor.
## Rules for AI Assistant
- Respect the MIT License of this codebase.
- Do not suggest deprecated OpenGL (no glBegin/glEnd).
- Maintain high-performance C++20 standards (prefer std::span or std::vector over raw pointers).
The communications for the SDR radios will be handled by
Raspberry Pi 5
Do not use whole screen.
The operating system is Linux (Ubuntu)
Details:
Distributor ID: Ubuntu
Description: Ubuntu 25.10
Release: 25.10
Codename: questing
The compiler is cpp (Ubuntu 15.2.0-4ubuntu4) 15.2.0
We plan to use the cmake for building.
Here is the directory structure with files already installed:
./shaders
./shaders/CLAUDE.md
./glad
./glad/src
./glad/src/glad.c
./include
./include/glad
./include/glad/glad.h
./include/CLAUDE.md
./include/KHR
./include/KHR/khrplatform.h
./new-claude
./README.md
./CMakeLists.txt
./build
./build/CLAUDE.md
./CLAUDE.md
./.new-claude.swp
./LICENSE
./src
./src/CLAUDE.md
The following classes would be needed:
1. Operation of display; set up of display and any operation
that feeds data to the display. This should be in the main
context. It cannot wait for data or anything. It would
require a mutex for each user sending data.
2. Operator controls. These feed to control data input to the
display class using appropriate mutexes. This would also
include updating graticules for changing range on the PPI
scope and changing range and bearing for the A scope
3. Radar targets from receivers AIS, ADS-B, and UAT
4. Simulated (fake) radar targets
5. Any code needed to process topographical data for the shoreline
Each of these can run as its own thread, but they all have to use
mutexes in order to send anything to the display. Perhaps they could
be polled by a dispatcher that will tell each one its turn to send
data to the display.
The simulator will use ads-b and ais and uat received on airspy
SDR radios communicating with Raspberry Pi 5 single board computers
running linux.
I plan to have a variety of phony targets simulated in addition to
those received on uat, ads-b, and ais.
Note that directions shall be true, not magnetic
Note that shoreline data is from NOAA maps
(NOAA provides free ENC (Electronic Nautical Chart) data in S-57 format covering
Bellingham Bay and surrounding waters.)
I prefer to have separate shader sets for each major function to facilitate
troubleshooting
Major functions:
1. A scope radar
2. A scope graticule operation
3. PPI scope active targets
4. PPI scope graticule Bearing marks
5. PPI scope graticule range rings
6. PPI scope handling of the shoreline using some sort of topographical map
7. PPI scope persistence phosphor
8. Rain scatter
9. Wave scatter
Display colors:
1. A Scope is P1 (same as oscilloscope)
2. A Scope graticule is incandescent color
3. PPI scope active targets including scatters, graticule range rings, shoreline,
all p7 phosphor (active white blue)
4. All persistence (also p7 greenish yellow persistence) for PPI scope active targets including
scatters, graticule range rings, shoreline
5. PPI scope bearing ring and ticks is incandescent color.
Coordinates:
Please note that all target information furnished to the
display be in local coordinates.
Local coordinates have center (0,0) at location of radar
base at the community boating center. Maximum coordinate size
is 15 miles from the center.
Signal strength:
Need to have following fixed signal strength:
1. large ship would be bright and blooming
2. yachts would be bright but not blooming
3. sailboats would be medium bright and not blooming
4. kayaks and rowboats would be small and dim
5. May consider fading small boats like kayaks
and sailboats above 3 miles
Details of each feature:
A scope:
1. Displays range, does not rotate. You must use control to set bearing.
Range is horizontal axis and strength of signal is vertical axis.
The full range setting is shared with the full range setting
of the PPI scope
2. Graticule is tricky. In the day, the operator would have a stack of
graticules for each range setting. To fake this out, We could have the
graticule appear to move up and out and the replacement graticule move
in and down in place. The operator takes them out from a slot above the
scope and inserts the replacement through the same slot. All these graticules
are lighted with incandescent colors.
Note on screen update vs pulse repetition frequency. We need to be careful
since we have no control of the display update frequency and need
to do whatever is needed to reduce aliasing or flickering
PPI Scope active targets
1. Active boats/planes; brightness determined by size as noted above
2. Blue white color
PPI Scope range rings
1. blue white (dim)
2. These change if operator changes max range
PPI Scope cursor (In the day, this was a moveable plastic
overlay on scope, back lit by incandescent lamp. We need to
simulate this. Movement of this is via the Range and Bearing controls
cursor consists of flat line for range and box for bearing.
PPI Scope Bearing ticks and ring
1. Tick mark every degree
2. 0 degrees is top of display
3. Degrees count clockwise.
4. Use text for every 10 degrees, but text on outside of ring.
5. Have ring around tick marks
Controls:
Here are the controls that I am proposing
1. Intensity
2. Focus
3. Astigmatism
4. Range selection (for both a scope and ppi scope) for maximum range.
Changes range rings on ppi and changes graticule selection on A scope
5. Sensitivity
6. Sensitivity time control STC / sea clutter
7. Bearing A scope: which in the old days uses a servo motor to
rotate the antenna. Feedback was with mechanical numbers. I am proposing
to use a small USB digital display; Size should be no larger
than 1 by 3 inches. PPI Scope: This control can also be for the ppi cursor.
8. Magnetron tune
9. FTC / Rain Clutter
10. Off-centering (two controls; one for each axis)
11. Graticule brilliance
12. Reset (in case kids really mess things up)
13. Pulse length selection (short pulse for better range resolution,
long pulse for better sensitivity at distance; operator selectable)
14. Pulse repetition frequency
(Please suggest other controls I may have missed.)
Now, for controls, the tentative approach is to use encoders (that do not
have end stops so they cannot be broken by visitors at the museum) I will
need help on how to implement them. I am guessing a few Raspberry Pis to
handle the encoders. I am thinking of encoders that have one common terminal and
a clockwise pulse terminal and a counter clockwise pulse terminal.
Let's do this like this. The control handling will be a different class and run
as a separate thread from the display. Each control function will have a parameter
for how many pulses received and in what direction. That would be permanent.
Temporary code necessary for changing control selection and value via the
keyboard until I get the necessary hardware for the controls.
Also please note that this will need to be flexible as encoders can
be expensive, especially robust ones that kids cannot break.
Text Rendering:
Use freetype fonts libfreetype6:amd64
Communication:
All I know now is that I plan to use a combination of Raspberry Pi 5 and an Airspy
SDR for each of ais, ads-b, and uat. UAT (978 MHz) and ADS-B (1090 MHz) are different
frequencies and require separate SDRs, but a single Raspberry Pi 5 is powerful enough
to run both dump1090 (ADS-B) and dump978 (UAT) simultaneously with two SDRs on its USB
ports. AIS requires a separate Raspberry Pi with its own SDR tuned to VHF 161/162 MHz.
Each Raspberry Pi will act as a server fielding requests from this program.
Each Raspberry Pi is a separate instantiation of a class called RemoteTargetSource.
Those classes will use a common target data structure:
1. double longitude
2. double latitude
3. std::string vessel_name
4. std::string registration
5. float length_meters
6. float beam_meters
7. int vessel_type (AIS type code; aircraft type for ADS-B/UAT)
8. uint32_t mmsi (AIS unique identifier; ICAO hex address for aircraft)
9. float course (course over ground, degrees based on true north)
10. float speed (speed over ground, knots)
11. time_t timestamp (time of last fix; used to age out stale targets)
12. float altitude (meters; 0 for surface vessels)
13. TargetType type (enum: vessel, aircraft, etc.)
The RPi communication thread blocks on a socket read until data arrives, then
writes to a shared target queue protected by a mutex and signals a condition
variable. The main application consumes from that queue.
Prefer TCP.
The Raspberry Pi code will live in a separate git repository with its own CLAUDE.md
and its own CMakeLists.txt, since it targets a different architecture (ARM) and has
a different toolchain and dependencies. Do not mix it into this repository hierarchy
NOTE on my plan for coding
1. I want to test and debug the code feature by feature.
2. I do not want any code created on features until I am ready.
Order of testing features.
1. General initialization and set up basic boundaries of the two scopes
on the screen. No features on each scope yet.
2. Edge graticule on ppi scope (Bearing ticks and numbers)
3. Replaceable graticule on A Scope. Have it update for each different range
and hold for 5 seconds for each range
4. PPI scope range rings; both active display and persistence display - test
for each range settings; hold for 5 seconds each
5. PPI scope cursor - test by slowly changing range and bearing
6. PPI scope weather noise - test by changing noise level slowly
7. PPI scope waves noise - test by changing noise level slowly
8. PPI scope handling of shoreline - test by running for a few seconds
========================================================
Generate code for testiong feature 1 and 2 only;
1. General initialization and set up basic boundaries of the two scopes
on the screen. No features on each scope yet.
2. Edge graticule on ppi scope (Bearing ticks and numbers)
Do not generate any other code
Generate code the run this and hold for 10 seconds and exit

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LOcked key method on backup linode
from="PROD_IP_HERE",command="/usr/local/bin/run-backup.sh",no-agent-forwarding,no-port-forwarding,no-X11-forwarding,no-pty ssh-rsa AAAAB3... (rest of your key)
Create a simple script at /usr/local/bin/run-backup.sh on the backup machine:
#!/bin/bash
# 1. Sync the Gitea Database (assuming it was dumped to a file)
# 2. Re-run the Git Clone/Pull for your radar & website projects
cd /path/to/backup/folder
git pull origin main || git clone http://your-gitea-url/repo.git .
# Optional: Log the backup time
echo "Backup successful: $(date)" >> /var/log/backup_history.log
from="PROD_IP",command="/usr/share/doc/rsync/scripts/rrsync -ro /mnt/backups/ilovearthur/",restrict ssh-rsa AAAAB3...
#!/bin/bash
# Sync critical system and user data
rsync -az --delete /etc /var /home root@backup.ilovearthur.org:/
Wrapper script on backup server
#!/bin/bash
case "$SSH_ORIGINAL_COMMAND" in
rsync*)
# Allows rsync to only touch the designated backup folder
$SSH_ORIGINAL_COMMAND
;;
"git-sync")
# Custom command to refresh your Gitea mirrors
cd /home/backups/radar-repo
git pull || git clone http://your-gitea-url/repo.git .
;;
*)
echo "Access Denied: Command not permitted."
exit 1
;;
esac
Authorized keys file:
from="PROD_IP",command="/usr/local/bin/backup-handler.sh",no-agent-forwarding,no-port-forwarding,no-pty ssh-rsa AAAAB3...
from="192.0.2.1,2001:db8::1",command="/usr/local/bin/backup-handler.sh",no-pty ... [your-ssh-key]