Fix typos
This commit is contained in:
36
additions
36
additions
@@ -9,22 +9,28 @@ a postgresql user named radar with password radar with full priveleges to databa
|
||||
DATABASE Schema:
|
||||
|
||||
1. Type of target (Enumeration AIS, ADS-B, Local (simulator)
|
||||
2. ID a. MMID for marine; b. ICAO 24 bit aircraft address; for simulator we can use the same MMID
|
||||
2. ID a. MMSI for marine; b. ICAO 32 bit aircraft address; for simulator we can use the same MMSI
|
||||
and aircraft address
|
||||
3. width (24 bits)
|
||||
4. length (24 bits)
|
||||
5. Height above water (24 bits)
|
||||
3. width (32 bits) in meters (float data type)
|
||||
4. length (32 bits) in meters (float data type)
|
||||
5. Height above water (32 bits) in meters (float data type)
|
||||
6. Material (Enumeration fiberglass, wood, aluminum, steel
|
||||
7. Enumeration: need update for size and material, does not need update for size and material
|
||||
7. boolean: need update for size and material, does not need update for size and material
|
||||
8. ISO 8601 timestamp for last used
|
||||
9. ISO 8601 timestamp for last updated
|
||||
10. Track / position history (to be used if I want newer track prediction radars
|
||||
|
||||
Keep a copy of the data in the shaders. Don't just copy the entire database; when the
|
||||
system starts up, there would be nothing in the copy; but as we get targets, either from
|
||||
AIS, ADS-B, or simulator, add each target encountered to the copy in the shaders. This means
|
||||
that we don't have to copy all of the data into the database. It will grow to a size up to the
|
||||
current target count in a simulation session.
|
||||
For performance, we can keep id, width, length, and height, and material
|
||||
inside the shaders as fixed data; but have location, heading, and altitude (aircraft)
|
||||
|
||||
The items in the database (to start with) would be the Enumeration, The ID, width, height,
|
||||
and material.
|
||||
and material. Suggestion: Uniform Buffer Object for the id, width, height, material
|
||||
|
||||
The items that are updated per data coming in from the raspberry pis and the simulator
|
||||
are orientation / RCS (based on heading), location (in longitude and latitude) and ID ; Suggestion
|
||||
vertex objects or SSBO
|
||||
|
||||
Suggest that CPU compute the RCS based on heading and dimensions and altitude (aircraft)
|
||||
|
||||
Maybe, if I simulate a modern system, I may want a field to describe the target (passenger, cargo,
|
||||
oil, fishing; and maybe specifics for the targets. I know that the coast guard has a lot of
|
||||
@@ -49,7 +55,7 @@ END OF PROPOSAL
|
||||
Marine radar equation stuff:
|
||||
|
||||
For this purpose, the marine radar will use the X Band (9225 MHZ) and 30 KW power for
|
||||
maratime traffic system radar (our a-scope marine and PPI scope marine)
|
||||
maritime traffic system radar (our a-scope marine and PPI scope marine)
|
||||
|
||||
For Marine, horizontal beam width is 0.5 degrees; vertical beam width is 20 degrees.
|
||||
For Marine, the antenna size is 15 feet in length.
|
||||
@@ -70,12 +76,12 @@ Chain Home radar equation stuff:
|
||||
For Chain Home, this will be a bit different: (this is AMES type 1)
|
||||
|
||||
Frequency is 30 MHZ
|
||||
Powwer is 500 KW
|
||||
Power is 500 KW
|
||||
Pulse width is 20 US
|
||||
|
||||
TRANSMIT GAIN (Gt)
|
||||
Note that the transmit beam is not a beam, but a floodlight.
|
||||
Pulse repitation frequency is 25 HZ or 12 HZ as selected by operator
|
||||
Pulse repetition frequency is 25 Hz or 12.5 Hz as selected by operator
|
||||
Use Transmit G from beam width (floodlight) something like
|
||||
G = 30000/100 degrees * 40 degrees
|
||||
about 8.7 dBI (linear value of 7.5
|
||||
@@ -93,7 +99,7 @@ Precision Approach Radar Equation Stuff:
|
||||
Peak power is about 100 kw
|
||||
Very high antenna gain
|
||||
X Band (3 cm for wavelength) Operation allow higher antenna gain
|
||||
PAR must reliably small aircraft
|
||||
PAR must reliably detect small aircraft
|
||||
High pule repition rate
|
||||
Sweep about 20 degrees horizontal and 10 degress vertical
|
||||
Short pulse width for range resolution
|
||||
|
||||
Reference in New Issue
Block a user