Adding land features including lidar
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I just added the following directories (alrady mentioned in the existing CLAUDE.md file
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./map
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./map/lidar_processed
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./map/charts_enc
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./map/charts_enc/US5WA45M.000
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./map/charts_enc/n48_w123_1arc_v3.tif
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./map/lidar_raw
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./map/lidar_raw/wa2022_nooksack_dem_J1364940.zip
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./map/lidar_raw/wa2016_west_dem_J1364939.zip
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We need code for the marine a scope and marine ppi scope and the
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on-boat ppi radar to show reflectivity from the ./map/charts_enc/US5WA45M.000
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and ./map/charts_enc/n48_w123_1arc_v3.tif (include whatever addional shader
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files that may be needed. Consider with the topographical map the effect of higher hils
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closer to lower hills will shadow the lower hills from the radar where ever the radar is,
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which will change if there is a radar on a boat.
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The ./map/lidar_raw/wa2016_west_dem_J1364939.zip contains information for the lidar
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mapping of any man made structures, including features on the waterfront; breakwaters,
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piers, and structures built over the water such as the boulevard park boardwalk
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We will need to include the information in the ./map/lidar_raw/wa2016_west_dem_J1364939.zip
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file to contribute to the reflection on the shore and land features.
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The marine a-scope and the maring PPI scope and the on boat ppi scope needs to show these
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features.
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The Air traffic control radar in the day would blank out the shore features, but would show
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the effects of shadowing of aircraft by the taller hils.
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The land featuresl should be subject
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to the effects of the radar equation. Consider the materials be soil, rock, and concrete.
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In order to provide visual balance, the grain for returns of the shoreline, the mountains and
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hills and the man made structures should be included in the settings.h file and DESIGN.md file
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