From a2d2cfee1b123cfcb35993fc063eac710403d4c4 Mon Sep 17 00:00:00 2001 From: Mark Allyn Date: Tue, 5 May 2026 19:50:53 -0700 Subject: [PATCH] Clarifying checking for shader code errors --- CLAUDE.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/CLAUDE.md b/CLAUDE.md index f151567..4488dd0 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -7,7 +7,7 @@ The project will be implemented on a Geekom A8 Max AMD Ryzen 9 8945HS w/ Radeon 780M Graphics We need to render to the Radeon 780M Graphics GPU -Tech Stack: We are using C++20, OpenGL 3.3 Core, GLFW, GLAD, FreeType, GDAL (libgdal-dev) +Tech Stack: We are using C++20, OpenGL 4.3 Core, GLFW, GLAD, FreeType, GDAL (libgdal-dev) Compiler: is g++ (Ubuntu 15.2.0-4ubuntu4) 15.2.0 FreeType is the text type we use @@ -28,6 +28,11 @@ Codename: questing Use cmake for building. +[DIRECTIVE: GPU ROBUSTNESS PROTOCOL] + +Debug Callback: Enable GL_DEBUG_OUTPUT and glDebugMessageCallback +to capture driver-level warnings and errors in real-time. + I will be using SSH from Windows to write code and check with claude. You may compile the code during an SSH session. Please do not try to run the code during SSH session.