Add chain home processing information and cleared some issues
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CLAUDE.md
19
CLAUDE.md
@@ -127,7 +127,6 @@ struct target_data_structure {
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std::string registration; // will be null for no registration
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float length; // in meters
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float beam; // in meters
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float altitude; // in meters
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int vessel_type; // AIS type code or aircraft type
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uint32_t mmsi; // AIS unique identifier; ICAO hex address for aircraft
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float course; // course over ground, degrees, based on true north
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@@ -151,8 +150,8 @@ struct target_data_to_shader_structure {
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float reflectivity; // derivied from vessel_type (see table below)
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float height_estimate; // derived from vessel_type (see table below)
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float noiseglint; // derived from vessel_type (see table below)
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int32_t police_boat // this indicates that the target is for the roaming police boat. 1 = police boat
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int type // target type (0 for boat 1 for aircraft)
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int32_t police_boat; // this indicates that the target is for the roaming police boat. 1 = police boat
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int type; // target type (0 for boat 1 for aircraft)
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};
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Please note that height and material are not included in the data received from the simulator
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@@ -997,8 +996,8 @@ Here is the data items for the table in the Postgres database:
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1. float length
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2. float beam
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3. int32_t material - 1 for metal, 2 for wood, 3 for fiberglass
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4. timestamp elapsed_seconds
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5. binary may_need_update (this if a randome value is applied to any part of the target
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4. time_t timestamp - use to check to see if this has already been processed
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5. int32_t may_need_update (this if a randome value is applied to any part of the target
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and that the user may want to update the database. This
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will not force the user to do the update, a later
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database editing program will use this.
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@@ -1105,7 +1104,7 @@ struct RadarMaterialProfile {
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float noiseGlint; // simulated signal scintillation
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};
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RadarMaterialProfile getMaterialProfile(int aisTypeCode) {
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RadarMaterialProfile getMaterialProfile(int vessel_type) {
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RadarMaterialProfile profile;
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switch(vessel_type) { // vessel_type is in the target_data_structure
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@@ -1173,6 +1172,12 @@ Data synchronization between threads must be managed explicitly using std::mutex
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and the marine traffic control radars. It will already have the longitude and latitude of the
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police boat radar as it will be processing the location of the police boat radar from the
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simulator.
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8. Instructions regarding chain home. If the current active radar is chain home, we
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need to drop all boat target and any target that is not within 300 miles from the
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latitude and longitude of the chain home radar station. Furthermore all traffic from the
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raspberry PI's need to be discarded for chain home. All chain home target traffic will be
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beyond range for all of the other radars; therefore all such targets shall be discarded if
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the active radar is not chain home.
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7. Critical Section: Assert a std::mutex to gain safe writing access to the
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double-buffered array driving the SSBO, copy the structural contents, and
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clear the mutex immediately. May I suggest that this activity be performed
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@@ -1181,7 +1186,7 @@ Data synchronization between threads must be managed explicitly using std::mutex
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and the simulator may not updata every screen update. If that's the case, the
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traffic cop will not do anything. Also note that the SSBO maximum target capability
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will be 200. Oldest targets shall not be sent to the SSBO if the limit is reached.
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Lets include the maximum in memory copy of the database and SSBO shouse be
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Lets include the maximum in memory copy of the database and SSBO should be
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a value in the settings.h file.
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