I just added the following directories (alrady mentioned in the existing CLAUDE.md file ./map ./map/lidar_processed ./map/charts_enc ./map/charts_enc/US5WA45M.000 ./map/charts_enc/n48_w123_1arc_v3.tif ./map/lidar_raw ./map/lidar_raw/wa2022_nooksack_dem_J1364940.zip ./map/lidar_raw/wa2016_west_dem_J1364939.zip We need code for the marine a scope and marine ppi scope and the on-boat ppi radar to show reflectivity from the ./map/charts_enc/US5WA45M.000 and ./map/charts_enc/n48_w123_1arc_v3.tif (include whatever addional shader files that may be needed. Consider with the topographical map the effect of higher hils closer to lower hills will shadow the lower hills from the radar where ever the radar is, which will change if there is a radar on a boat. The ./map/lidar_raw/wa2016_west_dem_J1364939.zip contains information for the lidar mapping of any man made structures, including features on the waterfront; breakwaters, piers, and structures built over the water such as the boulevard park boardwalk We will need to include the information in the ./map/lidar_raw/wa2016_west_dem_J1364939.zip file to contribute to the reflection on the shore and land features. The marine a-scope and the maring PPI scope and the on boat ppi scope needs to show these features. The Air traffic control radar in the day would blank out the shore features, but would show the effects of shadowing of aircraft by the taller hils. The land featuresl should be subject to the effects of the radar equation. Consider the materials be soil, rock, and concrete. In order to provide visual balance, the grain for returns of the shoreline, the mountains and hills and the man made structures should be included in the settings.h file and DESIGN.md file