# MIT License # Author: Mark Allyn # # shader_experiments/sweep_line/CMakeLists.txt # # Build: # mkdir -p build && cd build # cmake .. && make -j$(nproc) # ./sweep_line cmake_minimum_required(VERSION 3.16) project(sweep_line LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) find_package(OpenGL REQUIRED) find_package(PkgConfig QUIET) if(PkgConfig_FOUND) pkg_check_modules(GLFW glfw3) endif() if(NOT GLFW_FOUND) find_library(GLFW_LIBRARIES NAMES glfw glfw3 REQUIRED) find_path(GLFW_INCLUDE_DIRS GLFW/glfw3.h REQUIRED) endif() # Reuse GLAD sources from the parent project set(GLAD_SRC ${CMAKE_SOURCE_DIR}/../../glad/src/glad.c) set(GLAD_INC ${CMAKE_SOURCE_DIR}/../../include) add_executable(sweep_line main.cpp ${GLAD_SRC}) target_include_directories(sweep_line PRIVATE ${GLAD_INC} ${GLFW_INCLUDE_DIRS} ) target_link_libraries(sweep_line PRIVATE OpenGL::GL ${GLFW_LIBRARIES} ) target_compile_options(sweep_line PRIVATE -Wall -Wextra -Wpedantic -Wno-unused-parameter )