More claude changes

This commit is contained in:
2026-04-01 08:44:19 -07:00
parent 2a6acd08b4
commit c0dc376d79

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@@ -28,6 +28,9 @@ will obtain data from the ais and ads-b software defined radios.
Another class would be used for simulating targets, like for example
a sailboat regatta race.
The classes for communications and the simulating targets have not been
defined yet.
There may be more classes TBD
The platform is a Geekom GEEKOM A8 Max, AMD Ryzen 9 8945HS 5.2GHz 32GB RAM
@@ -68,7 +71,27 @@ graticule.
There are as of now, no shaders nor any c++ files created yet
PPI display will be done later.
Details for PPI display:
Located on right hand of the screen. Put 1/2 inch margins on the right and top and bottom.
The PPI display will need shaders for the following:
1. Active radar target echos (blue white phosphor)
2. Graticule (warm incandescent color, it was a plastic overlay lit with lamps. Does
not get included with persistant phosphor. Can change if the operator changes the
range. Have ticks for bearing; each degree. Every 10 degrees have a small text label, put these
outside the ring. No range rings for now. Have to figure out how that is done with vintage
radars. Perhaps you can suggest. Does operator have to change the plastic graticule when they
change the range?
3. facility to change clutter, rain and waves. Immediate is blue white same as targets
4. facility to include shore lines. This will change with range settings. If possible, can
we include docks and tall buildings? Immediate is blue white same as targets.
5. Persistance (green yellow) for targets, clutter, and shore lines.
Right now, I just want to make sure that the structure is okay and that the CMakeFile.txt
looks okay. I am not ready to ask you to create any code