first build attempt

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2026-04-23 08:05:03 -07:00
parent a75186cab6
commit f68524a6ae
125 changed files with 23271 additions and 463 deletions

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shaders/graticule.frag Normal file
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/*
* MIT License
* Author: Mark Allyn
*
* graticule.frag — single-colour fragment shader shared by the
* incandescent bearing graticule and the yellow cursor overlay.
* The colour (and alpha) is set via a uniform so one shader serves both.
*/
#version 330 core
out vec4 fragColor;
uniform vec4 u_color; // RGBA; use alpha < 1 for soft edges if needed
void main() {
fragColor = u_color;
}